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otherwise, all i can say is that it's a big mission and you're bound to have degrading performance if you're using a lot of sonobuoys or spawning a lot of planes
Regardless of this issue the models are really well made and the missions looks very enjoyable outside of this lag issue.
i recommend keeping your F-14s guiding their phoenix missiles while at long range, IRL AIM-54A would just go dumb if its connection was lost at any point in flight for any reason, and had no ability to reconnect or accept midcourse guidance after that
@Yolkyslime the SM-6 in NTU that you can use on any of *my* units is the earliest block I SM-6, which has less capable BMD integration versus later blocks like Dual I upgrade, block IA and the like, which is RIM-174B (which is not used on any ships right now)
eventually i'll make later era ships with presently used weapons, but for now you'll have to cope with early 2010s technology at best