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Yeah, I thought about it, but I'm unsure how I'd implement this. I mean, "how many mods", "how I'd link them between", "do i have to remove this mod or not" and etc. I didn't thought initially there will be that many monitors
Anyway nobody complies about Thales mod, even through it has 5 times more blocks than my mod [insert shrug kaomoji]
>Heyo does this only have vanilla monitor sizes?
Hi! Not really sure what to answer, but it depends on microcontrollers:
- Categories Flat, Embeddable, Frameless and baseless HUDs include only vanila sized monitors, and they WILL be compatable controllers that support respective sizes
- Categories Wide, Tall, Other size monitors and huds include non-vanila sizes, some MCs may support them, some may not
- High resolution category includes monitors of vanila size, but increased pixels density. Again, some MCs may support them, some may not
So.. if microcontroller supports all vanila monitor sizes, probably it will these either
please check the authors mod properly
the images and description include the displays that you are looking for
you can also put suggestions in the *monitors and huds suggestions* discussion page
It is for almost a month now. any issues with them as a components? For me works well
Placed monitors before v2 update are NOT components, they can't be updated automatically. If that is your case, you need to replace them manually
thank you so much!! :D
i will be installing it on my creations soon :D
credit and steam workshop links will be given when i upload my creations