安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









I think my point is, perfectly modeled and accurate sights that are aligned in games are the ultimate awesome gg's.
The rear sight is stupidly represented in Battlefield (since BF3) and Call of Duty games.
It's not a comparison of games, with only the results for immersion counting.
The correctly sized and shaped sights when aligned in games, are for HardCore Gamers or Fans of a particular weapon's sights or model in general.
I COULD make it a solid sight, but honestly it would be pretty much pointless to do both for usability and for the sake of keeping it together in one mod.
I know it's a little difficult to see through the loop on rear sight, it's part of the Challenge of playing.
Any chance we can get a FULL model in the ?Mod so the translucent sight has another option for standard sight?
can we get a kar98k pls?