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[
//check first effect
[{"op":"test","path":"/effects/0/0/effect","value":"sb_health"},{"op":"remove":"path":"/effects/0/0"}],
[{"op":"test","path":"/effects/0/0","value":"sb_health"},{"op":"remove":"path":"/effects/0/0"}],
//check second effect
[{"op":"test","path":"/effects/0/1/effect","value":"sb_health"},{"op":"remove":"path":"/effects/0/1"}],
[{"op":"test","path":"/effects/0/1","value":"sb_health"},{"op":"remove":"path":"/effects/0/1"}]
]
This will check if first or second status effect of the food is 'sb_health', and if so, remove it
You can check the third, etc status effect by changing the 2nd number
So you can make a single patch that checks, say, the first 10 status effects of an item for sb_health, then check the first 10 again for sb_energy, sb_restoration (restores both health and energy), and sb_foodheal, and then use the patch for every item. it should work