Stellaris

Stellaris

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Better Traditions
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2024 年 10 月 23 日 下午 11:49
8 月 21 日 上午 2:18
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Better Traditions

描述
The idea behind this mod is to make Traditions trees somewhat equal in power. So that all Traditions pick are viable depending on the situation/build and not to just pick 7 specific ones every single game. All big changes are in the Images above. The Prosperity, Unyielding, Statecraft, Psionic, Cybernetics Traditions have had very small buffs and slightly larger buffs to their Agendas(except Prosperity).

The mod works amazing with mods that add more and new tradition picks, just beware of mods that add the same modifiers as this mods since it might break balance completely.

If you like the mod, giving it a positive Rating would be great so more people can see it. Mod should be compatible with everything, except a mod that changes the Tradition Trees themselves and is also Save game compatible. Any feedback or suggestions are always welcomed and encouraged!

Better Traditions 3.14: https://limewire.com/d/iz88o#pBPoKIG62c

My other Mod:
Better Perks: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3350233419
Better Origins: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3366111136
热门讨论 查看全部(1)
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7 月 27 日 下午 8:20
Localization Requests
Smiley
74 条留言
Dominicius 10 月 11 日 上午 3:48 
Would you be interested in maybe implementing two suggestions? I know Paradox don't take fan suggestions so I figured I'd pitch it to this mod since I'm subscribed to it and think its pretty cool.

For one, how about in the Unyielding tradition tree that increases the claim cost of your systems you instead replace it with an ability that GIVES influence to you for each claimed territory that you still control when a defensive war ends. That would be pretty nifty to let you then start making your own claims quickly in return.

And one suggestion for your other Perk mod. How about for the One Vision perk you give it a x4 or x5 times effectiveness for Suppressing and Promoting factions? So while it currently only promotes cohesion, this would give it allow it to be used in strategies where you plan to alter the ethics of your empire.
Smiley  [作者] 7 月 4 日 上午 9:14 
@白白白白白石 Great to hear! :steamhappy:
白白白白白石 7 月 4 日 上午 3:16 
thanks for your mod,I love it:steamthumbsup:
Darrow O' Lykos 6 月 25 日 下午 11:58 
Hm ok, thanks for testing! It doesn't touch any code for costs, though. If it was just a visual bug, sure, but since activating it also doesn't cost anything...

My last (and actually first) suspect for the bug is wiirlak's defines Edits: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2779951703

I had raised this issue with him first, but he couldn't find the issue either as all he did was add some extra costs for extra slots.
Smiley  [作者] 6 月 25 日 下午 12:00 
@Darrow O' Lykos I just tested it with just my mod enabled and everything was fine. I also downloaded and checked the files from the other mode and there should be no compatibility issues. I am almost 100% certain the exhibition 18 mod needs to be updated as the billion patches they released recently probably broke something,
Darrow O' Lykos 6 月 25 日 上午 5:22 
When adopting Archivism all specimens become bugged for me. They have no cost, not even a visual aspect below their icons of what the cost should be. There is nothing and I can activate them for free.

Also using exhibition 18 mod, but that one is purely UI and I've already confirmed that the cost is actual nothing so it's not purely UI related bug either.
Smiley  [作者] 6 月 20 日 上午 2:54 
@holden It does however i only buffed most of the value, there isn't anything new. I think there is probably some localization issue and that's why it is not showing up. I will update it when possible.
Smiley  [作者] 6 月 20 日 上午 2:51 
@eqN Sounds good, i will check out how that mod works exactly.
holden 6 月 19 日 下午 11:51 
So does this mod just not effect enmity at all?
eqN 6 月 19 日 上午 11:31 
Love all your mods, though compatibility is inevitably a concern. It may be worth seeing if you can get improved compatibility through being added to this merger mod, at least especially your tradition mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2821711162