Age of Wonders 4

Age of Wonders 4

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Animal Cults - Society Traits
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标签: Units, Society Traits
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4.210 MB
2024 年 10 月 19 日 上午 11:52
8 月 12 日 下午 1:03
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Animal Cults - Society Traits

描述
Introduction
I really loved how the Primal update focused on cultures that worship or integrate certain animals into their culture but I feel it didn't go far enough.

There are so many cool animals and creatures available in the game that the player never gets access to or cannot access them reliably. So I decided to create this mod.

This mod will add a number of society traits allowing players to recruit wildlife units however, they will still be locked behind tiers. This mod focuses more on themes than balance so player consideration is advised.

What are the current plans for this mod?
The current plan is to add a number of society traits each focusing on a certain type of animal, such as bears, wolves, birds and then allow players to recruit those specific units.

I plan to continue to update this mod should new wildlife get released or if players wish a certain type of Cult to be added.

What are the currently planned Cults?
All Cults, the benefits they provide and the animals you can recruit can be found in this doc here
https://docs.google.com/spreadsheets/d/1dZ1BFKvZIwAilorUniIUbm-P3iS8Ra89OuQJKJCF3DU/edit?gid=1975033005#gid=1975033005

Update 5.0 - Updated to Archon Prophecy

Update 4.3 - Added Penguins to Cult of the Frost and Cult of the Sea

Update 4.2 - Fixed incorrect values for Cult of the Crystal and Cult of the Fey, Slightly fixed Legion bug with cult of the Ape, will need to update this later currently only applies to ape cult units now not culture units

Update 4.1 - Fixed missing Insects in Cult of the Insect

Update 4.0 - Huge update with too many things to list here, Rebuilt the mod from the ground up to better integrate with expanded version. 3 new cults Cult of the Frost, Cult of the Blight, Cult of the Lightning. Themed around their element. Spiders, cats, crystals and inferno units all have new abilities, Some cults now have unique building chains to unlock their animals. Some cults have new units.

Update 3.2 Bug Fixes, Added War Hound to Cult of the Wolf, additional mana to cult of the crystal to help with mana expensive units, final prep for new Expanded Wildlife Mod.

Update 3.1 Loca Fixes, Slight nerfs to the new traits(thought they were slightly too powerful). Added prep for new Expanded Wildlife Mod

Update 3.0 Giant Kings update. Added 4 new cults, Cult of the Ape featuring the new Ape Units. Cult of the Crystal featuring the new Lithorine Units. Cult of the Fey, featuring the 4 seasons of fairy and their Scourges. Cult of the Tribe, featuring Ogres and Trolls, including the new Ogre Variants added in the Giant Kings DLC. Primordial Basilisk added to Cult of the Snake. Pyremoth and Primordial Pyremoth added to Cult of the Insect.

Update 2.0! Split crocodiles into their own cult, Cult of the Mire. Added new abilities and benefits to each Society Trait, Fixed a number of Loca issues, Added Loca Hyperlinks, Fixed missing Umbral Demon unit stats

Update 1.91 Fixed some missing Loca

Update 1.9 Created additional benefits for the Cult of the Bear, Cult of the Insect, Cult of the Snake and Cult of the Wolf

Update 1.8 Update for Ways of War!

Update 1.7 Cult of the Sea Complete! Recruit Crocodiles and Hermit Crab, 3 new summon spells for krakens and nimu units, must be cast on owned ocean tile.

Update 1.6 Cult of the Boar and Cult of the Inferno Complete! Changed costs of multiple animals from gold to mana where appropriate. Added Mana income boost to Umbral cult to help with unit upkeep. Fixed fleshling that wasn't appearing. Added Loca that was missing.

Update 1.5 Cult of the Umbral Complete!

Update 1.4 Cult of the Spider complete! Fixed some icons to better represent their animal cult, changed cult of the insect from shadow to nature.

Update 1.3 Cult of the Tusk complete, Cult of the Feather complete

Update 1.2 - Wolf and Serpent Cults Complete

Update 1.1 - Insect and Worm cult complete!
Removed additional buffs from society traits as they weren't currently working. Will work on making them more interesting later.

Update 1.0 - Mod release

I am open to all suggestions and balance ideas, so please comment them down below.

Modding is a very time consuming process, if you'd like to support me for the work I do please consider donating on paypal [www.paypal.com]. Any amount you can spare really goes a long way.
If you don't believe I have earned your donation then please consider donating to one of the other amazing members of this community.
I know they'd very much appreciate it. Thanks
136 条留言
HakuWatari  [作者] 11 月 28 日 上午 8:27 
@Skaz88 - Yes its on the maybe list, you can check out all my plans in the spreadsheet under the Ideas list tab.
skaz88 11 月 27 日 下午 5:49 
Do you have plans for a celestial cult?
HakuWatari  [作者] 11 月 24 日 上午 11:17 
@manueloperez.7 - Nope
manueloperez.7 11 月 23 日 下午 12:58 
Does this mod provied more points as Well?
Wibdrac 11 月 18 日 下午 6:17 
Thanks for the answer
HakuWatari  [作者] 11 月 18 日 下午 12:18 
@Wibdrac - there is a plan for a dragon cult, however, its on pause for now for various reasons I won't get into. So best you're getting is a "Maybe"
HakuWatari  [作者] 11 月 18 日 下午 12:16 
@Commando - I don't think this will work without Giant Kings unfortunately as I am calling from the Giant kings Library for abilities and creature skeletons. I apologies for the inconvenience.
CommandoJP 11 月 17 日 下午 3:36 
will this still work even if i dont own giant kings? i remember that not being a requirement last time i tried this
Sturm 10 月 8 日 下午 12:50 
Unlikely, considering the existence of the Tome of Dragons, but it would be cool nevertheless.
Wibdrac 10 月 8 日 上午 9:41 
Any plan to add a cult of the dragon ? I have a particuliar faction I would love to use this to roleplay with it