Millennia

Millennia

50 个评价
Ultimate Timelines
6
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
859.295 KB
2024 年 10 月 7 日 上午 9:00
2024 年 11 月 20 日 下午 1:13
3 项改动说明 ( 查看 )

订阅以下载
Ultimate Timelines

描述
Tired of only being allowed one variant age at a time, then being forced back to a normal age? Want to do Variant ages back to back? Want to experience nothing but crisis ages? Want to access age of heroes without finding THREE landmarks? This is the mod for you!

This mod enables any age to transition to any other age of the next tier. For instance: Age of Blood into age of Monuments. Age of Conquest into age of Heresy. And even age of Harmony into Age of Generals. No restrictions! It also removes variant age requirements, even from crisis ages! Don't worry though, this mod prevents you from being locked into crisis ages, they now work just like regular ages do. As do Variant ages.

Now, Reality can be whatever you want.

Notes:
  • Updated for the new Atomic Ambitions Content, though it should still work without the DLC.

  • Victory ages still have their normal requirements, for any age preceding them.

  • Non-crisis ages will appear locked until you research enough technologies. Afterwards they will all appear as normal. Victory ages will also require their conditions to be fullfilled to appear unlocked.

  • The Age of Old Ones has been made inaccessible. Not that you'll miss it.

  • The age of Singularity now requires 8 Supercomputers to unlock. But you're never forced into it.

  • The Age of Wasteland is dependent on the development of Nukes, so it is inaccessible from The Age of Utopia.

This mod may contain bugs, please report any you find.

Known issues:

  • Going from Age of Discovery to age of Alchemy might break age of alchemy. In that case switching to beta branch might fix it.
49 条留言
Foxxhound 9 月 13 日 下午 5:06 
@The360MlgNoscoper That's perfectly understandable.

This game has such cool ideas though. I don't think I've built underwater cities since "Civilization": Call to Power. The Variant Ages allow imaginative, novel scenarios, but it loses its appeal because the gameplay experience is bound too tightly to the Age progression mechanic. If you're really enjoying the Age of Heroes, remember that most, if not all of the AI "players" are actively trying to abort it after only researching half the technologies. And even if they aren't pressuring you because they're somehow still in the Stone Age, you've always got your own Knowledge Point countdown timer ticking down, and unfortunately this clock doesn't have a snooze button.
The360MlgNoscoper  [作者] 9 月 13 日 下午 1:28 
@Foxxhound i considered trying this, but i never got around to it before i lost interest. Maybe some day.
Foxxhound 9 月 13 日 上午 10:13 
@The360MlgNoscoper When making this mod, did you by chance determine if it's possible to potentially repeat ages, such as Age of Heroes -> Age of Heroes, or Age of Heroes -> Age of Blood -> Age of Heroes -> (and so on) until someone decides to advance to the Standard Iron Age? In other words, this mod allows you to chose any variant from the next Age without restrictions, but is it technically feasible to offer variants within the same age, or have only standard ages advance civilization?

I'm sure I could figure this out myself, but I'd grow tired of the game in the process. Having to start a new game to test even small tweaks to mods is a tedious flaw in this software, so if you already have the answer, I'd like to benefit from that. As far as I can tell, despite the dev suggesting otherwise, you can only reduce the knowledge points of the currently played faction using the console, so a mod is the only workaround besides making every faction human.
The360MlgNoscoper  [作者] 8 月 21 日 下午 12:11 
@chrisjevans1234 Old Ones is an age that can trigger int he age of heresy, if you fail to stop the crisis. It's a final age, meaning you can't progress after it, you either win or lose. It is also miserable to play.
chrisjevans1234 8 月 11 日 下午 8:47 
just realized that age of old ones Linkart stated might actually be an age in the game for timelines and not what I thought he was asking. Is old ones a age in the timeline because knowing if it is would clarify things and would help me understand what you meant as the comment I mentioned earlier.
chrisjevans1234 8 月 11 日 下午 8:40 
I am trying to allow ages before the age you are currently in (for example going from age 9 to age 5)
chrisjevans1234 8 月 11 日 下午 8:01 
To sum it up I am in no means able to figure out of to change raw code without someone telling me what code to change. I am only able something similar in Microsoft Exell version 2019.
chrisjevans1234 8 月 11 日 下午 7:57 
I am hoping to do enable age of one like Linkart stated in on March 18th this year. The problem is I only know how to code in Scratch, and haven't done any sense before 2019. I learn it in a educational class in high school. I did what you recommended in the Comment I you did to Linkart back on March 19th. they are both going to be on the second page of the comments for this mod. I am interested in how the mod worked previously.

I am by no means a coder other than in Scratch which I haven't done in sense before 2019 and I have no practice sense the end of the class I took as a soft-more in high school I had my high school graduation back in 2019.
The360MlgNoscoper  [作者] 8 月 11 日 下午 2:28 
@chrisjevans1234 Just mess around until it starts working.

I still don't know what you want to do though.
chrisjevans1234 8 月 11 日 下午 2:14 
Do I remove the tag label or do I just remove the code in the middle. I only the funamentals of code and I learned this over 6 years ago.