Company of Heroes 3

Company of Heroes 3

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(3 VS 3) TANK WAR
   
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标签: extension, map
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7.198 MB
2024 年 10 月 5 日 下午 5:30
7 月 28 日 上午 7:16
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(3 VS 3) TANK WAR

描述
Welcome to TANK WARS

3 vs 3 Action!

Players can be either German or American.

Team 1 - Germans
Team 2 - American

Last team standing wins!

Match resets 30 seconds after team win!

Dont have friends? Dont worry, the CPU has scripts to follow and will hunt!

IMPORTANT - ALL PLAYER SLOTS MUST BE EITHER CPU OR HUMAN OR LEVEL WILL NOT START!

Enjoy. :)
热门讨论 查看全部(1)
1
2024 年 10 月 23 日 上午 10:50
BALANCE?
Shadowphreak
13 条留言
Shadowphreak  [作者] 7 月 28 日 上午 7:17 
Updates,

- Changed American Hellcat to Pershing.

I'm actually shocked this map still works as it uses advanced playbills which crashed most of my other maps (that I had to fix and detune to older style playbills)... :)
Shadowphreak  [作者] 7 月 24 日 上午 11:16 
I can. I haven't looked at this one in long time, surprised it still works from all the relic updates. ;) I'll update this weekend with new tanks.
Archangel 7 月 24 日 上午 11:00 
will you be updating it to give america the pershing?
Shadowphreak  [作者] 2024 年 10 月 23 日 下午 1:06 
Updates,

- Inactive or CPU players starts much faster.
- Reduced BG removal to instantly.
- Reduced time AI chooses paths, so they will change quicker and more randomly.
- Minor other tweaks.
Shadowphreak  [作者] 2024 年 10 月 23 日 上午 11:52 
Aye. Good stuff. Thanks for sharing, will def fix that BG issue. The AI is set to randomly follow separate paths until attacked, then basic AI kicks in and will attack/move. I can see if I can alter that for more variety though.
cjprince 2024 年 10 月 23 日 上午 10:45 
alr thx, some other things::

CPU player units take a bit of a while to start moving, such that i thought it was broken at first, i could move my tanks halfway across the map before either side AIs started moving at all

imo CPU should have a bit more variety in the paths they take, and if their vehicles are too heavily damaged they will reverse to group with their allies and concentrate forces. if a whole team is about to lose they will become more aggressive

German airborne battlegroup can be selected in the first few seconds of the map before selection gets locked, and they can choose droppable falshirmpioniers for no command points. This is a bit of an exploit because the para pioneers can be used as distractions for the enemy, so itd prob be best if you have the manpower, munitions, etc stuff all locked to zero as well, just to be extra sure to prevent it

In the same way, americans can select armoured and get free veterancy on their tanks
Shadowphreak  [作者] 2024 年 10 月 23 日 上午 2:32 
cjprince, thanks for leaving comment. I'll look into this! :)
cjprince 2024 年 10 月 22 日 下午 7:59 
by that i mean switching places with an ai to join the other team mixes u and the ai battlegroups for whatever reason
cjprince 2024 年 10 月 22 日 下午 7:58 
trying to swap to american faction causes faction choosing to completely break
Shadowphreak  [作者] 2024 年 10 月 6 日 上午 5:07 
Update,

- Tweaked some playbill scripts, should run faster now.