RimWorld

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RPG Adventure Flavour Pack - Fork
   
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3 okt, 2024 @ 17:42
23 sep @ 8:26
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RPG Adventure Flavour Pack - Fork

I 3 samlingar av JoeOwnage
Joe's 1.5 Medieval Fantasy Add-On
94 artiklar
Joe's 1.5 Medieval Fantasy Modlist (Playtested)
507 artiklar
Joe 1.6 Medieval Fantasy
436 artiklar
Beskrivning
RPG Adventure Flavour Pack - Fork

This is a custom fork of Mr Samuel Streamer's RPG Adventure Flavour Pack.

I've stripped all of my tweaks out of this mod and you can now find them in my mod:
Joe's Tweaks
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3458506170

I've stripped all of my xenotype stuff out of this mod, you can now find them in my mod:
Joe's DnD Xenotypes
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3568994651

You can now use these three mods TOGETHER, if you wish.

This mod contains only the fantasy flavour elements, plus a bit of bonus content:
- Extensive RPG themed rename of literally everything in Rimworld, including Vanilla Psycasts Expanded schools of magic.
- Resource Trees
- Broombug (can be used as a "broom" mount - like a witch)
- Cash Register Medieval Tech Level Patch
- Caster gear Medieval Tech Level Patch
- Stargates = "Arcane Portal" reflavour of Stagates! mod
- Loot books for Medieval Overhaul (lusty saurid maid)
- Wizard Gloves and Boots (Medieval Overhaul required)
- Pondering Orb television reflavour and retexture
- "Circle of the ___" backstories
- Kid arcanium robes
- Arcane trader
- Bag of Holding

I am open for commissions, or you can always:
[ko-fi.com]
74 kommentarer
JoeOwnage  [skapare] 20 timmar sedan 
Bag of holding increases carrying capacity by 100
hkfog 1 okt @ 16:40 
Is the bag of holding's buff is carrying cap(which is the max weight pawn can hold in his hand) not the max carried capacity(weight pawn can store/equip) intended? It doesn't sound like how a bag of holding work
JoeOwnage  [skapare] 18 sep @ 16:56 
This is all the stuff I just moved out of the fork: https://github.com/JoeOwnage67/JOE-TWEAKS-MO

And I moved the xenotypes here: https://github.com/JoeOwnage67/Joe_5eXenos_Experimental
Taggerung 18 sep @ 16:24 
ta muchly
JoeOwnage  [skapare] 18 sep @ 16:20 
Oh sorry, it's public now
Taggerung 18 sep @ 16:19 
ah it's private, that explains why it's not visible on your github. If you make it public, assuming you're fine with me doing a little porting I'll add you to the credits if I upstream anything. Not sure which way I'll jump on a few of these yet and will ask before upstreaming any art stuff like the bag
JoeOwnage  [skapare] 18 sep @ 16:12 
https://github.com/JoeOwnage67/JOE-RPG-FLAVOUR-PACK-FORKED/ that's awesome I love when he does medieval runs
Taggerung 18 sep @ 16:10 
oh for sure, I was definitely going to update the original anyway, Sam will eventually want it back online for more RPG stuff and we need to be able to update quickly. I've just been waiting for deps. Was wondering if there's things worth porting back upstream though. Sounds like there are a few things potentially worth upstreaming. Don't see the repo on your github though?
JoeOwnage  [skapare] 18 sep @ 16:03 
Hey dude, I took a lot of stuff out, this is a pretty simplified version of the original pack you guys made. I finished up the arcane portal stuff that was kind of half implemented, the wizard gloves and boots depend on MO now instead of VE apparel, I added a missing bag of holding texture, a few things like that. It would be worth it to update the original, especially if you're planning any new features.
Taggerung 18 sep @ 15:53 
Just curious with the changes stripped, what does the fork change. It'd be cool to mention it in the description. With a good chunk of the dependencies updated and Ogam about to release rimedieval 1.6 I was about to update the original and found you seem to have already made a 1.6 XD. It doesn't matter if it's nothing, I'm just curious :)