Project Zomboid

Project Zomboid

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[B41/B42] REVIVAL (Alternate Death Mechanics: Revive Your Friends, Live Again)
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2024 年 9 月 27 日 上午 6:39
9 月 19 日 下午 11:48
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[B41/B42] REVIVAL (Alternate Death Mechanics: Revive Your Friends, Live Again)

描述
Alternate Death Mechanics: Revive Your Friends, Live Again
Instead of dying immediately, players enter an incapacitated state where they can be revived by others. Depending on adjustable rules, if left unattended for a certain period, incapacitated players will either recover or die, potentially suffering a loss of skills. Death can still occur if the player receives excessive damage or through standard mechanics such as zombification if such options are enabled.

This mod aims to make death less final and enhances immersion by suggesting that perhaps the virus affects players differently - rather than turning into zombies, they remain fully conscious while their bodies and organs gradually recover to a functional state.

Tips
For best results, perform a Medical Check on a downed player and treat any wounds before attempting to revive them. The revival process can be slow, but players with higher First Aid skills can reduce the time required.

How it works
This mod introduces a state of incapacitation when a player's health falls below a specific threshold. In this state, all standard character actions are disabled. During the UI rendering phase, player health is adjusted to reflect the threshold as 0%, allowing the UI and most third-party mods to display the effective health percentage.

For even better chances of survival, increase 'Incapacitation Health' in your sandbox/server options. This will allow you to withstand larger reductions in damage without dying although it will take less damage overall to down a character. For an easier singleplayer experience, consider also increasing 'Recovery Health' or even 'Recovery removes injuries' to give you a better chance of being able to stay alive after getting back on your feet.

This mod can be added or removed from a game/server at any time.

Anything else?
[discord.gg]
[ko-fi.com]
[www.patreon.com]

If you like my work


Workshop ID: 3338664412
Mod ID: JaxeRevival
热门讨论 查看全部(1)
3
1 月 29 日 下午 1:08
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Jaxe
143 条留言
JANGOISM 11 月 30 日 下午 2:03 
'Recovery removes injuries' setting not seeming to work on B41 MP, players revive at 25HP but all their injuries are healed. Only mod I think that could be conflicting is Immersive Medicine
Sr. Cambito Jocoso 11 月 9 日 上午 5:40 
can anyone recommend a respanw mod that is compatible with this?
Toki 11 月 8 日 上午 7:28 
it only works once per character for me :/
Fapertino 10 月 29 日 上午 3:10 
best mod, ty
Kaldreth 10 月 29 日 上午 1:23 
In single player, any idea on how to escape when downed by a horde? They don't lose interest when my character is down, and the swarm grows in size every time I revive.
PANJICO 10 月 22 日 下午 2:31 
Hey,
Could you add an option like HW Respawn mod, where players can disable the ability to create a new character, and the "Give Up" option will cause the player to respawn with the loss of skills? I'd like players to feel the consequences, not create new characters. I really need this, thanks in advance.

PS. A sandbox option would also be great, where players who gave up and respawn would have some kind of permanent wound, so that each subsequent respawn would also bring consequences beyond just the loss of skills, something like a scar on a random limb or some negative trait.

Great mod! Thanks in advance for everything!
Ricksdetrix 10 月 13 日 上午 9:54 
I'm having some issues where it only works if you bleed out, even with 0 other mods. Worked fine a few months ago
Taffy Stars 9 月 30 日 下午 12:07 
How much of your skills are you meant to lose? My friend went down and lost 5 lvls of strength which feels way to high.
NumbLock 9 月 29 日 上午 7:03 
great mod for multi-player especially. love it.
B1Z4RR0 9 月 25 日 下午 4:24 
We found the issue, the blood system feature from the Immersive Medicine 2.0 was the problem, once you desactivate that option the revival works as normal