Dominions 6

Dominions 6

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Divine Ascendancy
   
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3.447 MB
2024 年 9 月 23 日 下午 6:32
10 月 10 日 下午 5:27
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Divine Ascendancy

描述
Welcome to my pretender “balance" mod: Divine Ascendancy!

This mod aims to both make pretender creation more fun and make taking weaker pretenders not feel as bad by giving them small perks or a cheaper price tag.

I've broken pretenders into 8 categories and have made adjustments to pretenders based on their category and then I did some additional individual changes if necessary.

All changes made by this mod can be seen under each pretenders description in game!

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Mod ID’s
Item ID's: 735
Monster ID's 7000-7057
Site ID's 1800-1825

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热门讨论 查看全部(2)
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2 月 10 日 上午 7:51
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Iflyte
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2 月 10 日 上午 7:50
Bug Reports
Iflyte
6 条留言
Iflyte  [作者] 2 月 10 日 上午 7:33 
Nice find
fixed in v1.2
Gwydion 1 月 28 日 上午 10:32 
The Urmahlullu is bugged, its foreignshape should be 7311 but instead it's 7312 and it turns into the wrong unit.
Lich King 2024 年 12 月 3 日 下午 1:11 
nice i like this alot
Iflyte  [作者] 2024 年 9 月 26 日 上午 5:51 
Yeah. I only play mp so I make mods with only that in mind, but the AI’s monsters should die less in expansion and anything with temp gems should be good for later battles.

I’d also only use the Safe Blood version for sp. The ai will probably not give regen rings or buff regen and just kill their god otherwise.
Syrett 2024 年 9 月 25 日 下午 6:04 
this is actually pretty neat. i don't really play multiplayer, but now the pretenders i make for the A.I. won't be as shit
Ddraig Lleuad 2024 年 9 月 24 日 下午 12:08 
Oh that's cool. Finally some competition for Spark of Divinity on the "make me actually care about god chassis choice" front.