全面战争:战锤3

全面战争:战锤3

170 个评价
Slaanesh Beast Expand - Update Goz & Mez
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标签: mod
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更新日期
102.401 MB
2024 年 8 月 30 日 下午 9:16
12 月 5 日 上午 6:04
31 项改动说明 ( 查看 )

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Slaanesh Beast Expand - Update Goz & Mez

描述

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Apologise for any inconvenience caused. Since this was the very first mod I made, I had a lot of dummy data that wasn't used in the mod and some that was unrecoverable, so I re-uploaded it.


What does this mod show us?

This mod provides additional Slaanesh units for all Slaanesh factions. ( N'kari, Sigvald, Azazel )
-I have a plan in my head to make all the units I envision as Slaanesh's servants.

-New units will continue to be added. Stay tuned.
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Slaangor

Serpient of Slaanesh

Twin Victim

Mutant of Slaanesh

Cryptid
Kaiju (Cryptid)

Goz
Mez



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Update for WOC ( Sigvald, Azazel )



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SUB Mods


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Take a look at my other mods.
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Older patch versions:
https://drive.google.com/file/d/1c_ql2rUnXufAuyxe0fEHv6BWz9udAE1Z/view?usp=sharing
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Want to support me?
Pay me for a cup of coffee. It will be a springboard to better quality and service.
As always, i appreciate your goodwill.
Patreon[patreon.com]
Paypal[www.paypal.com]
50 条留言
长虹覆雨 12 月 10 日 上午 2:51 
There's a bug: in the latest DLC for the Slaanesh faction, it's impossible to build buildings from this mod, which ultimately prevents the recruitment of mod units.
ryukon 12 月 6 日 下午 1:55 
Bug:
The dlc changed buildings and for example added
wh3_dlc27_sla_keeper_3 for tier 5

That means that some of your units from lower tiers can not be recruited anymore on tier5 until you add the missing entries to
db/building_units_allowed_tables
ryukon 12 月 6 日 下午 1:26 
Bug:
Techs do not apply to your Slaangor and your Serpient units.
ryukon 12 月 6 日 上午 11:41 
Bug:
Dechala can not recruit your units because she has other buildings than the other slaanesh factions and those entries are missing in
db/building_units_allowed_tables
ryukon 12 月 6 日 上午 6:50 
Also your unit serpient of slaanesh has an insanely low weapon damage for a 12 model monstrous infantry (the vanilla tomb king unit you copied it from has 75 damage instead of your 31.)
And I guess the correct english name should be serpent of slaanesh without the i.
ryukon 12 月 6 日 上午 6:43 
Since the last dlc added a Slaangor unit I suggest you change the name of your unit a bit and if you want to keep the design add the 3 passive abilities of the vanilla unit, lower the unit count and improve the weapon damage a bit to reflect their more elite look and armour piercing role.
Saikyoku 12 月 5 日 上午 1:35 
Hello, If you can update the mod, thank you in advance for ur work :)
Sophie 10 月 4 日 上午 11:19 
you should work on that maybe, for compatibility, otherwise solid mod my guy
Sophie 10 月 4 日 上午 11:19 
you should make a distinct model for the slangors using a copy of the beastmen parts for all your units as if you use a reskin for beastmen it changes their colour, so for me aswell they are tan beastmens except for the heads, greta mod except fromt aht (all your units using beastmen parts get affected, slaangor have it the worst but the rest look okay)
REITERPALLASCH 9 月 30 日 下午 1:26 
Works well except the slaangor have tan skin instead of pink only their heads are pink.