Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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+2 Trade Routes From Pioneering Tech - Trade Depot v2
   
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标签: Other, Buildings
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1.369 KB
2014 年 10 月 24 日 下午 3:26
2014 年 10 月 25 日 上午 10:26
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+2 Trade Routes From Pioneering Tech - Trade Depot v2

描述
Simple mod. The tech that unlocks trade routes, Pioneering allows the building called Trade Depot. I have used this mod to edit that building to allow double the amount of trade routes 2 now equals 4. Because this will offer additional income, I have tried to balance it somewhat by increasing intial price in production and in maintenance. Overall, this still allows more money and whatever to come in. This is not balanced to further tech down the line, as this is my first mod and first play through of the game. The civ that gets +2 trade routes will get 6 total with a trade depot. This is NOT a balanced mod, but it is working as intended.

Effects:
All trade depots get +2 trade routes
Cost to build Trade Depot raised from 60 to 100.
Energy Maintenance was raised from 1 to 2.
The civ that gets +2 trade routes will get 6 total with a trade depot.
9 条留言
Marauder  [作者] 2014 年 12 月 26 日 下午 12:24 
Should be able to read the title...
Epirean 2014 年 12 月 26 日 上午 3:25 
What does the image have to do with the mod, this makes the workshop very unclear to users...
Sir Charles Dewitt 2014 年 11 月 17 日 下午 2:00 
so every city has five trade routes now? awesome!
Marauder  [作者] 2014 年 10 月 25 日 上午 10:28 
Thanks Ryiaka. When I made a mod in Civ 5 al I had to do was edit and have the file update itself. You helped a lot. It all works as intended now.
Will 2014 年 10 月 25 日 上午 7:05 
@AoA You need to start a game from the mod menu, and activate the mod... unless that is what you are doing, in that case, it does not work. =P
Ryika 2014 年 10 月 25 日 上午 3:08 
Why do you upload a mod when you don't know if it works? ^^ It doesn't. You can't just copy-paste a game-file. Would need to look something like this:


<GameData>
<Buildings>
<Update>
<Where Type="BUILDING_DEPOT"/>
<Set>
<NumTradeRoutes>4</NumTradeRoutes>
</Set>
</Update>
<Update>
<Where Type="BUILDING_DEPOT"/>
<Set Help="Allows 4 trade routes to be established from this city"/>
</Update>
</Buildings>
</GameData>
Marauder  [作者] 2014 年 10 月 24 日 下午 4:07 
I'm not doing this for balance - sorry. Also I cannot see the change in my game, let me figure this out. Any help would be useful.
m435t3rm1nd 2014 年 10 月 24 日 下午 3:41 
What about Polystralia's bonus? Doesn't this kind of nerf that completely?
Marauder  [作者] 2014 年 10 月 24 日 下午 3:32 
Let me know if it works as described please.