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Futuristic Armory - Ammo and Reload System Version
   
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2.860 MB
2024 年 8 月 15 日 上午 9:53
10 月 25 日 下午 2:14
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Futuristic Armory - Ammo and Reload System Version

描述
I have taken the time to tweak this great mod made by GDIGE using Gunners Code by Ravy, and make it use an ammo counter

- It will now use an Ammo Counter rather than energy, shots will not consume energy so you can use techs and you must reload in order to replenish your ammo.

To Do.

- An UI that displays your ammunition left
- Proper tags so the weapons can scale with mods like RPG Growth.
- Research ammo capacity to be lore accurate to the source material.

Please let me know if you encounter any bug!

Credits to https://next.nexusmods.com/profile/GDIGE

I will be patching Gunners Mod and FFS by Ravy to use similar Ammo System, stay tuned!
12 条留言
忆无心(Yiwuxin) 10 月 26 日 上午 2:56 
Thank you for your hard work
Marz  [作者] 10 月 26 日 上午 2:42 
Hello, I am cleaning up the code, I am going to be adding some features soon. so gameplay wise you won't see differences
忆无心(Yiwuxin) 10 月 25 日 下午 5:31 
Hello, may I ask what has been updated today
Marz  [作者] 9 月 30 日 下午 2:09 
heh. I am not fully into starbound modding right now. so I dont think it will happen
Nuko - San 9 月 30 日 上午 11:22 
so what you reckon - how difficult would it be replace all of the FU weapons with a reloadable counterparts?
Nuko - San 9 月 27 日 上午 3:48 
Sweetz - me be going back to Starbound thx to you sire!, I would love to have FU with only weapons that need ammo, none of this energy bar nonsense
Marz  [作者] 9 月 26 日 下午 2:41 
this works with FU dawg
Nuko - San 9 月 26 日 下午 2:18 
Any chance to convert FU to this? :-)
Marz  [作者] 7 月 16 日 上午 12:33 
Its something I wish to implement, but im away from modding in starbound atm
Tenet 7 月 16 日 上午 12:24 
ammo crafteable?