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As for finding an angle and distance between points, etc., scripts can do that - within the realm of what we call "SE physics" (i.e., taking into account that the game has its own physical mechanics, etc.).
As for "flat-ish", you also ask for "gravity alignment" - those are certainly not the same in SE (nor IRL) because of the curvature of the planets.
"unnoticed angle" - that is the ENGINEERING part of SE - you need to watch for it before you start to build!
If I were looking to make a 'road' (in SE I guess you mean a tunnel) between two points that is 'flat to gravity', I would use a P.A.M. ship.
Please take this off-topic off-topic discussion t my Discord and I'm happy to elaborate.
You need to find some way to get those GPS points (drill down to the point or use my Drill=>HERE! script referenced in the Description)
Any sort of 'gravity alignment' or 'close' drilling would be a function of some other feature (I really don't understand what you are looking to do so I have no suggestions, but certainly this script won't do those things directly)