安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






在 Youtube 上 


@TIMEMII✔, it is related to that of not owning the base game. The mod used the first selection of creating a new campaign, its just renamed from "Shogun 2" to "Fall of the Samurai MCP".
As for the everyone that don't appear the faction at all or doesn't work. I have no idea why that's happening at all, my apologies if that didn't help.
@captainducko, the mod is kinda incomplete, I can't think of any clan effects to put, so I just decided to just have them have that temp effects. About the rots I just used the one from Alav.n.
-20% recruitment
-30% upkeep
Is it to cancel out the debuff minor clans have in the vanilla game?
Appreciate if you got back to me on this and if you explain influence and if the Junsatsushi convincing castle towns to join your clain is broken or not.