安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










The easiest way to explain is that every settlement has its main building that you upgrade with growth. Core mechanic of the game , when occupying settlements as the greenskins sometimes it bugs out and only gives the main building with no other building slots. Im not talking about locked building slots but as if it only has 1 slot total.
Lizardmen factions who are not Nakai, are able to slowly accumulate Old Ones' favour via commandments and temple buildings.
I also hope to use this method for helfs to use influence and ogres food, but those mechanics works in mysterious ways, so will have to see.
I hate having to throw another mod in that covers the lizardmen, as it sorta jumbles up your work too q.q
Thank you for any consideration <3
So more to come, somewhat soonish.