安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









1) Antivirus flagged this as ransomware because it tried to modify folders in the documents folder. (Timberborn's fault for using Documents)
2) Mods seem to be stuck on old versions since I allowed Timberborn through the AV. I have to go through each in the list to see which are on incorrect versions to manually click update.
3) There seem to be random mods that won't allow me to enable, its totally random and I have no idea why.
Error log shows:
SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.
Rethrow as WebException: Error: ConnectFailure (A connection attempt failed...) Same as the above exception.
Probable cause: The mod can't handle the exception when it can't access Mod.io in time, thus crashing the game. Moreover, I've enabled the Windows system network proxy as a VPN to enable access to Mod.io, but the mod doesn't follow the system proxy correctly causing it can't establish a connection with Mod.io.
Possible fix: 1. Correctly handle the exception when Mod.io can not be accessed. (Don't crash the whole game, show a network error instead) 2. Adapt to system proxy service, so I can use this mod. lol
Thats old text, removed it now. Thanks for notifying me.
Am I missing something here?