安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题













































Regarding the warning:
Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimWorld.DefOfHelper:EnsureInitializedInCtor (System.Type)
RimWorld.StatDefOf:.cctor ()
CoolPsycasts.CompProperties_AbilityForceJobMulti:.ctor ()
I think just removing the initialization of CompProperties_AbilityForceJobMulti.durationMultiplier should just remove the warning, because if I read it correctly it initializes it with null anyway(which does not matter as the field is set when the comp is used in Execute)
P.s. AnimaTreeNeedsMoreGrassBeyondLevel6 patch is missing an .xml extension, causing it to not be applied :P
<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationFindMod">
<mods>
<li>Combat Extended</li>
</mods>
<match Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="CoolPsycasts_ArchotechSplinter"]/comps/li[@Class="CoolPsycasts.CompProperties_HasAvatar"]/weapon</xpath>
<value>
<weapon>MeleeWeapon_MonoSword</weapon>
</value>
</match>
</Operation>
<Operation Class="PatchOperationFindMod">
<mods>
<li>Combat Extended</li>
</mods>
<match Class="PatchOperationReplace">
<xpath>Defs/AbilityDef[defName="CoolPsycasts_MindMeld"]/comps/li[@Class="CoolPsycasts.CompProperties_AbilityMindMeld"]/cannotUseIfHediffs</xpath>
<value>
<cannotUseIfHediffs>
<li>CoolPsycasts_PossessHD</li>
</cannotUseIfHediffs>
</value>
</match>
</Operation>
</Patch>
Could not resolve cross-reference: No Verse.ThingDef named CoolPsycasts_Skipblade found to give to CoolPsycasts.CompProperties_HasAvatar
Could not resolve cross-reference to Verse.HediffDef named CoolPsycasts_DuplicateHD (wanter=cannotUseIfHediffs)
...I think I always have mechs or disposables blocking inquisitors, so I never realized the hediff didn't vanish.