Barotrauma 潜渊症

Barotrauma 潜渊症

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Bio-Cloning
   
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3.017 MB
2024 年 7 月 5 日 下午 10:17
11 月 13 日 下午 9:28
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Bio-Cloning

描述
Introduces a few items that allow you to revive crew. It's balanced around and mainly designed for permadeath modes, though can be used anywhere.

Adds 4 new items:

Clone pod (5000 mks)
Requires power. Drag your nearest dead crewmate to the clone pod and insert their ID to clone them, allowing them to keep their skills and play as the same character. Leaves the clone with temporary weakness and a stun until the cloning process is complete.

It can be bought at: Research outpost, City (1.25x cost), Military outpost (1.4x cost)

Speed cloner (8000 mks)
A faster clone pod that has a shorter cooldown and finishes the cloning process faster. Causes more permanent damage to the clone than the clone pod.

It can be bought at: Research outpost

Strange reagent (3500 mks)
A suspicious yellow vial. Very rarely found in wrecks and pirate ships. Drinking it will max out your cellular damage, making you uncloneable, but will remove all cloning-related afflictions after 1 hour. Dropping it will cause it to explode, cloning all humanoids or husks who were caught in the explosion back into their own bodies. This is the only way to cure cloning afflictions.

It can be bought at: Research outpost

Death card
Players dropping death cards toggleable via config.lua. Bots don't drop death cards.

Whenever a player dies, they will drop a death card, containing their genetic information. These can be inserted into a clone pod to clone a player with the same name as on the card. Skills and XP of the character is stored on the card. It slowly deteriorates over time, faster if in water, and the cellular damage sustained, skills and XP of the clone will depend on the condition of the card when it was inserted. The card emits a ping that gets progressively faster and faster as it reduces in condition, aiding in recovery efforts. It also floats in water.

The death card is not ideal compared to using an ID card, although it can keep a person in the campaign in the absence of a body or ID card. It always causes 3-4 random clone afflictions upon use, and heavy cellular damage.



The cloning defect system
This mod add 12 (+2 technical) cloning-related afflictions. Every time you are cloned, you suffer progressively higher cellular damage, which permanently decreases your stats and leaves you vulnerable to developing other permanent afflictions. Above a certain threshold, you will start developing random cloning afflictions which affects the character in other ways. All permanent cloning afflictions will carry between clones if you die again.

Cellular damage gained on clone depends on:
Current world difficulty
Limbs missing
Whether you were husked

Special permanent afflictions are also given for unique situations, e.g. head missing and death by barotrauma.

Server Requirements
Server-side lua: required
Client-side lua: not required
Singleplayer requirements
Client-side lua: required

[imgur.com]






124 条留言
Sir Orvey 11 月 20 日 下午 3:35 
Thank you, my co-op will appreciate that
the goofinator  [作者] 11 月 13 日 下午 9:29 
@Sir Orvey it's been done, strange reagent can be injected
the goofinator  [作者] 11 月 13 日 上午 3:58 
honestly, didn't even consider that. i'll fix that soon.
Sir Orvey 11 月 13 日 上午 12:06 
Nice mod. However the inability to use strange reagents on NPCs is kinda not great. Maybe if it was a syringe? Or if station medic could apply the effect for a charge or something.
the goofinator  [作者] 11 月 4 日 下午 10:50 
it has everything from the fork except for 'cyber organs heal clone damage' changes
MarkipliersMilkers 11 月 4 日 下午 8:43 
Does it have compatibility with NT cybernetics? or did you not bring that over from Nebuals fork?
the goofinator  [作者] 11 月 4 日 下午 8:03 
it is as far as i know
Prolg De Al'mar 11 月 4 日 上午 11:51 
is this compatible with neurotrauma?
Даобаб 11 月 3 日 上午 4:52 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
MarkipliersMilkers 9 月 29 日 下午 5:45 
Does the update have all the features Nebuals fork introduces, or only a few handpicked ones?