Archean
评价数不足
Deep-Miner
   
奖励
收藏
已收藏
取消收藏
Blueprint: Submarine, Weird Stuff
文件大小
发表于
更新日期
1.017 MB
2024 年 7 月 2 日 上午 9:00
2024 年 7 月 10 日 上午 10:39
3 项改动说明 ( 查看 )

订阅以下载
Deep-Miner

描述
My try to fight the strange buoyancy in this game.
Diving takes a long time at about 1.4 m/s.
If using more steel-blocks, the diving speed goes down to 0.5 m/s, idk.

How to dive:
-Behind the seat, switch on the main power
-press down-arrow to autofill the ballast-tanks to max
-switch on the gyros, so when not moving roll/pitch is neutral
-as soon as the sub goes down, use picth an thrust to dive
-to save battery, press "1" on the keyboard, to only use 2 props
-when close to the mining-location, switch off the gyros and let her settle down
-engage anchor and the drill

How to ascend:
-when drill stoped and anchor is disabled, just hit the up-arrow
-the sub will slowly ascend, when at about 10 meters from ground, re-engage the gyros
-use pitch + props to go up
-when back at base, disable gyros and engage "Bal. out", to manually remove the remaining ballast.

The 6 RTG's are still in contact with cooling-water, and will recharge the sub....takes a while

The button between the arrows loads the "neutral buoyancy" profile, btw.
It should (allmost) stop the sub's vertical speed.

Designed to use with a joystick, however the buttons are:
up/down = pitch
lef/right = yaw
t = w/s thrust
q/e = roll

The numpad on the back-port-side is for setting the home-beacon frequency.
It's is easy to get lost downstairs....so using the nav-display's beacon-locator is much helpfull in such cases...

I used Snjo's brilliant Color-Ore scanner for finding the goodies.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3270802273
13 条留言
GhostPants 2024 年 7 月 16 日 下午 11:10 
@superosh, I went ahead and published what I ended up with in regards to adding helicopter capability: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3291021410
GhostPants 2024 年 7 月 14 日 下午 6:53 
@superosh ya, it's a really weird mechanic that doesn't make sense haha. So I ended up taking off all shape blocks (including the lead blocks ironically), and this thing is a beast. I put a crusher and another 4 RTGs and it's really cool. It's definitely not as pretty as you designed it unfortunately but it's capable for sure. Thinking of trying to put a big prop on top and see if maybe I can get sort of a hybrid vehicle.Thank you for sharing this with us, it's a really cool vehicle.
superosh  [作者] 2024 年 7 月 14 日 上午 11:51 
@GhostPants
Thanks for the info.
This is more or less what I have seen while builing this thing.
At the very beginning, even 2 props were fine to have a comfortable sink/ascend-rate.
Then I started to-do some shaping, and at the end, I have had an unsinkable boat.
So, I replaced many blocks and used steel instead,...still not enough "power" to sink.

So basicly, you have removed steel-weight from this sub, and now....it sinks better.
That's what I ment with "My try to fight the strange buoyancy in this game..." :-)
GhostPants 2024 年 7 月 14 日 上午 11:28 
I decided to try taking off about half of the shape blocks, and was able to 4x the decent speed and it can still ascend quite easily.
superosh  [作者] 2024 年 7 月 10 日 上午 11:50 
@n8frog
The number represents just the ore-contents in the container. Just a small "gimmick" I found out by accident.
I am also not happy about the battery-drain vs the time and energy it takes to go down.
The problem is, that all working components (i.e batteries.,pumps etc) are causing positive boyancy.
I.e. was sitting at -1200m and slapped two more batteries onto this thing....just to see it started to climb. Everything seems to be fiiled-up with helium or whatever gas.
For that reason ...and as a workaround I implemented the energy-eco-mode (1-key). So when going-up again, it's ok just to use 2 instead of 4 props.

Not ideal...I know. However, many thanks for your comments.
n8frog 2024 年 7 月 10 日 上午 11:04 
I love this little sub but it takes ages to get to depth. I tried to mine some uranium and it took me a long time to get down to 1500-1600m. The batteries drain pretty fast too so I had to stop thrusting to dive a few times and re-charge the batteries. Still love it though as all my attempts to make a sub have not worked out. The number that shows under the drill switch, what does it represent? Is it weight of cargo?
superosh  [作者] 2024 年 7 月 10 日 上午 10:48 
@B11TIME
Many thanks for your feedback. And I agree with your request.
I have (dirty...simple) implemented a differential-thrust, so you can use YAW,LEFT/RIGHT or Joystick-yaw to change the heading without moving forward/backward now.
This makes parking-ops when back at home much more easier.

All in all, it's more a proof-of-concept "sub...-thing" to have a better understanding about the game's buoyancy.
B11TME 2024 年 7 月 10 日 上午 8:57 
I would love to see Yaw working at a standstill? As in only Yaw input instead of having to go forward? Otherwise this thing is awesome. All the noises makes it feel legit with pumps working. Nice work.
B11TME 2024 年 7 月 10 日 上午 8:56 
AxelX7 The off and on is on the screen.
superosh  [作者] 2024 年 7 月 9 日 下午 3:25 
@AxelX7
Just switch on the main-switch behind the seat.
If it the still off after main-power switching, just tap the screen so you can cycle between the modes.