海狸浮生记 Timberborn

海狸浮生记 Timberborn

评价数不足
Name-A-Beaver
   
奖励
收藏
已收藏
取消收藏
Mod
文件大小
发表于
312.649 KB
2024 年 6 月 27 日 上午 12:08
1 项改动说明 ( 查看 )

订阅以下载
Name-A-Beaver

描述
A helper mod to change the beaver name pool.

After subscribing to this mod, navigate to your workshop folder (eg. C:\Program Files (x86)\Steam\steamapps\workshop\content\1062090\3276346858) and open the readme.txt file for further usage instructions.

The same readme.txt has been added to the workshop's discussions should that be useful!
热门讨论 查看全部(3)
0
2024 年 6 月 28 日 上午 11:55
置顶: Regarding mod updates and ensuring you don't lose your namelist
villainous
0
2024 年 6 月 28 日 上午 11:37
置顶: readme.txt
villainous
0
2024 年 9 月 2 日 下午 12:35
Original List of Beaver Names
L. Velociraptor
8 条留言
There2012catking 8 月 2 日 下午 7:34 
i cant get to the page
villainous  [作者] 7 月 24 日 下午 7:35 
Just tested this mod on its own in experimental mode, and that worked without any issue. There isn't really anything within the mod itself that can crash the game... it's just localization files at the end of the day. I recommend looking at the error log file that the game shows you to try to track down your issue. :)
LinaBoeckwurm 7 月 23 日 上午 8:53 
I'm sad to say that when I started up with this mod (and only this mod), the game said that it crashed. I've never worked with mods before for Timberborn, so I could have done something wrong, but could you or others please tell me if it's still working?
QueenPixxa 1 月 26 日 上午 9:17 
Any progress in the bot renaming process? Happy new Year!
villainous  [作者] 2024 年 10 月 22 日 下午 8:06 
@SwankyTroll i've been meaning to look into that! my understanding is that it's somewhat programmatic, so this approach to changing the names would only change the "Bot" part, and the number would still be automatically incrementing.

there's another naming mod out there, did they maybe get more heavy-handed and actually make changes to the naming system? if so, they might be doing bot naming and it's worth finding out!
SwankyTroll 2024 年 10 月 21 日 下午 2:25 
is there a way to add the names to the bots too?
villainous  [作者] 2024 年 9 月 2 日 下午 5:23 
Namely that this mod is simpler, purely set up to replace the existing name pool. I haven't personally used the other mod as it came around after I published this one, and this serves the need to swap out names without messing with any game logic. ☺️
L. Velociraptor 2024 年 9 月 1 日 下午 2:06 
How does this differ from Name That Beaver? On that mod page it makes it clear that it has two modes; one in which it repeats the custom list, appending generational numerals to differentiate... and one in which it assigns names out of the list and then, when the list is empty, returns to the default namelist.

I ask because I'm looking for a kind of middle-ground. I'd like the custom namelist to be pulled from first, but if the names are in use I would want the default namelist to be used. If one of the names is no longer in use (as in the beaver dies, ideally of old age) the name is assigned out again.