Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Valour Eastern Front Mission Pack V4.0
   
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Mission: Mission
标签: Map
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200.433 MB
2024 年 5 月 28 日 下午 8:24
2 月 3 日 下午 10:19
23 项改动说明 ( 查看 )
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Valour Eastern Front Mission Pack V4.0

描述
W.I.P. Mission pack currently contains 4 finished missions. More will come. Playable in CO-OP.

There is no difference depending on difficulty so expect a hardcore experience.

I would recommend: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2807961128 but it is optional.

I based the missions off of photos from Eastern Europe (Estonia, Lithuania, Russia, Georgia) as well as nature documentation. The unit compositions are also based off of historical documentation. The locations in the missions and the actual missions are mostly ahistorical but they are realistic.

Mission List:
---------- Eastern Front (Germany) ----------
1 - {W.I.P.} Galicia (June 1941)
2 - Landing at Saaremaa (September 1941)
3 - Edelweiss (August 1942)
4 - {W.I.P.} Black Gold (September 1942)
5 - Entrenched (January 1944)
6 - Encircled (October 1944)

---------- Invincible and Legendary (Soviet) ----------
1 - {W.I.P.}
2 - {W.I.P.}
3 - {W.I.P.} Kursk (July 1943)
29 条留言
Reisaka  [作者] 11 月 10 日 下午 5:10 
@rs.howlett13 I think I used to MOW2 mod for like very few assets like it wouldnt be noticable difference. Just some plants and rocks. As for that mission, I tested it before release a lot of time, and the German AI by itself won almost every time decisevely. The first few waves were killed but after that they managed. The first few waves should be mostly killed. However if you arent able to beat the mission I would blame your mod, or potentially a valour update if there was one. Since when I released it it was fine.
rs.howlett13 11 月 6 日 上午 2:55 
Great missions, however, I've been playing them without the men of war mod, and it runs fine. Is it actually needed? Also, this might be due to me using a moderate long range mod which doubles weapon ranges, but my men are slaughtered at saaroma as they get off the boats, there are a ridiculous amount of Soviets in each trench that can't be suppressed effectively due to there being so many angles of fire onto the disembarkation points, plus the russians are sheltered in trenches. If the troops land at the auto assigned points they dont have a chance, and 30 blokes per boat leads to a lot of overcrowding as they get out, perfect for massacring a whole platoon from one good artillery round or maxim spree. Some artillery on the bluffs on the German side of the sea/straits would be very helpful, unless there is a way to get into the trenches without being massacred by hundreds of russians.
Reisaka  [作者] 8 月 28 日 上午 12:30 
Im working on an update to add new map and rework some existing maps
Reisaka  [作者] 4 月 15 日 下午 8:04 
Valour is back so I will start working on this again :cta_emo1::steamthumbsup:
Reisaka  [作者] 3 月 16 日 下午 10:29 
@ELMO you need the LVT mod to make it work
ELMO#wiecznysilver 3 月 16 日 下午 3:31 
does man should be without boats in second mission? XD
Reisaka  [作者] 2 月 3 日 下午 10:19 
New Mission out
Stratos_1212 2024 年 7 月 10 日 下午 7:00 
enjoy played. good missions. waiting for next mission. thank you.
northman007 2024 年 6 月 30 日 上午 7:21 
Can we call in troops like Sir Henkels skermish missions?
biggest-rat 2024 年 6 月 20 日 下午 1:24 
There is an issue with the second mission: enemies spawn outside the map, making them invincible. You should expand the map. Additionally, the trigger settings have a problem, as there seems to be no victory condition.