Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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valour
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标签: Mod
文件大小
发表于
更新日期
4.803 GB
2021 年 7 月 5 日 上午 7:22
12 月 13 日 上午 8:53
745 项改动说明 ( 查看 )

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valour

在 Normand 的 1 个合集中
valour GoH mods
15 件物品
描述
Important:
Mod works only on 1.057-1.059 game versions

Previous mod versions you may find here

valour mod is not compatible with other mods due to new nations added
Mixing mods it is your decision. In case you mixed mods don't tell that valour is not working.


Mod adds following factions
Country
MP Early Doctrines
MP Mid Doctrines
MP Late Doctrines
Conquest / Dinamic Campaign against
USSR
Extra
Extra
Extra
Germany
Italy
Japan
Hungary
Germany
Extra
Extra
Extra
UK
US Armed Forces
USSR
France
Poland
US Armed Forces
All-Round
Offensive
All-Round
Irregular
Offensive
Defensive
All-Round
Irregular
Offensive
Defensive
Support
Extra
Germany
Italy
Japan
UK
All-Round
Irregular
Offensive
All-Round
Irregular
Offensive
Defensive
All-Round
Irregular
Offensive
Defensive
Support
Extra
Germany
Italy
Japan
Japan
All-Round
Irregular
All-Round
Irregular
Offensive
Defensive
All-Round
Irregular
Offensive
Defensive
Support
UK
US Armed Forces
USSR
France
All-Round
Defensive
All-Round
Irregular
All-Round
Irregular
Germany
Italy
Poland
All-Round
Defensive
All-Round
All-Round
Irregular
Germany
Hungary
All-Round
All-Round
Irregular
All-Round
Irregular
USSR
Italy
All-Round
Defensive
All-Round
Irregular
All-Round
Irregular
UK
France
US Armed Forces
USSR

Don't have plans to add more nations.
If you wish to see more nations, you are welcome to create your own mod.


Mod features
- Coalitions system for Conquest mode/Dinamic Campaign with random faction as your enemy selection in each round of the campaign
Coalition
Factions
Conquest / Dinamic Campaign against
Аllies
USSR
US Armed Forces
Britain
Axis
Germany
Italy
Japan
British-US
Britain
US Armed Forces
German-Italian
Germany
Italy
French-British
France
Britain
German-Italian
Germany
Italy
Axis
Germany
Italy
Japan
Аllies
USSR
US Armed Forces
Britain
German-Italian
Germany
Italy
Аllies
British-US
French-British
USSR
US Armed Forces
Britain
Ostfront
Germany
Hungary
USSR

- Individual per nation re-supply system : on the battlefield you can't re-supply enemy weapons by your nation crates or trucks
- Auto AA-gun : AA guns firing enemy aircraft within a 250m range
- Auto medic : nearest medic within 100m will be called to rescue soldier in case soldier is down and bleeding
- Modified 3-rd person view for the infantry with the actual in-game weapon model's sights that allows for a more immersive experience closer to an FPS game

- Non-magazine ammo supply system for small arms with ammo crate in MG assistant inventory or supply truck to quick re-supply on the battlefield (for mod factions only)

- 'All vehicles' mode with unlocking of all units for players in skirmish battles

- Unit set option to select type of units you want to play in skirmish battles


How to check the date / time of your local copy of the mod (version of the mod)


How to get latest mod version
You do not need to re-install whole mod.
You just need to restart Steam.
You automatically receive difference from version you have and latest mod version after Steam restarting (several MBytes only).


How to play with mod
When you launch the game without the mod, only 4 nations are written to the game cache.
If you activate and apply the mod, and then try to play, then 4 nations will remain in the cache.
After activating and applying the mod, you need to clear the cache to play with the nations added by the mod.
Clearing the cache is done by restarting the game after activating and applying the mod.
As a result of such a restart, all nations will be in the cache, including those added by the mod.


How to flying a Airplane in MP
Step 1: Make forward movement for your aircraft.
Step 2: Press E for Direct Control.
Step 3. Press S button to rise into the air.
High-flying = S
fly down = W
fly left = A
fly right = D


Copyright 2025 [Normand] This item is not authorized for posting on Steam, except under the Steam account named Normand
热门讨论 查看全部(112)
6
5 小时以前
NOT WORKING IN VERSION .59 AFTER FINEST HOUR
Artyom
2
12 月 10 日 上午 10:52
Manual download ?
Voltage
407
12 月 8 日 上午 12:32
Bugs and Suggestions
Killerwolf
7,960 条留言
Стая Минетов 7 小时以前 
Hello ! This mod works with MACE ?
KOVIBOSS 12 月 9 日 上午 10:42 
hello , is it possible to make supply crates and trucks have way more ammo ? i think now its insanely low .
Consigliere Crow 12 月 8 日 下午 7:30 
<3
Tiger 131 12 月 7 日 上午 9:02 
But for the Japanese tech tree between 1943-1945 line. Do you think you can add the heavy tank no-6 (Japanese tiger) into the 1943-1945 tech tree line in multiplayer?
Tiger 131 12 月 7 日 上午 9:00 
Thank you for the updates
Normand  [作者] 12 月 7 日 上午 3:27 
@⚜ Eralorn ☨
I don't know how Conquest works but I can see that:

1) 'set\dynamic_campaign\values.set' file has following lines
; == Resources ==
; StartVal Amount of the respective resource the player's conquest starts with.
; WinGain Amount of the respective resource the player gains when winning a game, depending on how many games were played.

2) 'set\dynamic_campaign\resources_low.set' file has following lines
{StartVal 800}
{WinGain "1:200 4:250 6:300 8:350 10:400 12:600 14:800"}

3) 'set\dynamic_campaign\resources_standard.set' file has following lines
'{StartVal 900}
{WinGain "1:200 4:250 6:300 8:350 10:400 12:600 14:800"}

4) 'set\dynamic_campaign\resources_high.set' file has following lines
{StartVal 1000}
{WinGain "1:200 4:250 6:300 8:350 10:400 12:600 14:800"}

5) 'set\dynamic_campaign\resources_very_high.set' file has following lines
{StartVal 1200}
{WinGain "1:300 4:350 6:400 8:500 10:700 12:900 14:1200"}
Normand  [作者] 12 月 7 日 上午 3:20 
@⚜ Eralorn ☨
valour mod does not change dynamic_campaign section of the game except adding new factions and changing cost of the fuel.
⚜ Eralorn ☨ 12 月 7 日 上午 2:43 
Or maybe I'm just being dumb and there's something I'm missing. I've searched everywhere, but I can't find a solution to this "army size" limit, which isn't mentioned anywhere, even though I'm meticulously respecting the number of Command Points per phase.

So, logically, I assume it's a bug with Valour, though I'm not entirely sure.
⚜ Eralorn ☨ 12 月 7 日 上午 2:41 
@Normand

Yes sir :47_thumb_up:

The problem has persisted for several days. It's really very strange.

A concrete example: it's as if, on Defense mode, after the first day, I can only have 300 "army size," regardless of the number of Command Points (CP) and phases I have. But on Attack mode, I'm allowed to field 1200 or 1800 "army size" with the same number of phases and CP available. None of this makes any sense.

For almost every battle, I have to restart the server instance several times until I manage to figure out the "army size" limit I can have for that battle. This limit isn't specified anywhere.

Sorry to bother you with this, but thank you for your reply. :hunter0:
TheAbandonedVisitor♘ 12 月 7 日 上午 2:40 
Wish You could choose any Faction Vs Any Faction with no Submod ;/