Left 4 Dead 2

Left 4 Dead 2

53 个评价
E3 Strong Attack Melee Animations
   
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Game Content: Scripts
Game Modes: Co-op
Weapons: Melee
文件大小
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更新日期
27.979 KB
2024 年 5 月 14 日 下午 10:13
2024 年 5 月 15 日 下午 9:10
2 项改动说明 ( 查看 )

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E3 Strong Attack Melee Animations

描述
This mod restores some melee attack animations from the E3 build of L4D2. The following weapons will now trigger a more powerful looking animation every 3rd or 4th swing:
- Fire Axe
- Frying Pan
- Baseball Bat
- Cricket Bat
- Machete
- Guitar

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=122539504
An existing version of this mod is already on the workshop, however I have decided to remake it due to a few problems present in the original:
- it was uploaded over a decade ago, and the creator appears to no longer use Steam.
- The original mod can conflict with other weapon mods more easily, as it contains unneeded files for the katana, chainsaw, and other melees.

How it works: some melee weapons have leftover code in their txt files relating to the strong attacks. Whilst this code isn't used, the animations are still present. An extra swing can be added to the pattern, with the game being told to use the strong attack animation instead of a regular swing animation.
20 条留言
ᴍ ᴀ ʀ ᴋ ʏ [ITA] 11 月 16 日 下午 6:54 
Understood, that's a shame.
Geebanger0  [作者] 11 月 16 日 下午 5:49 
I can’t do animation work, this one’s a script
ᴍ ᴀ ʀ ᴋ ʏ [ITA] 11 月 16 日 下午 5:10 
Is there any way you could fix the machete's strong melee animation cutting the right arm off? As if it's too zoomed out. It's very awkward and it's the only melee this happens with, on all the survivors. Maybe moving the right arm a little back would work?
Brasduri 7 月 26 日 上午 8:39 
man ty so much for fixing this up, with testing this works perfectly even with 100+ mods installed, you're doing good work lad
Geebanger0  [作者] 2024 年 8 月 29 日 上午 12:38 
much obliged
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d 2024 年 8 月 29 日 上午 12:05 
oh alr. Besides I don't think it should be that much of a problem, simply some weapons will play it and others don't, I can live with that. In any case good work lad
Geebanger0  [作者] 2024 年 8 月 28 日 下午 11:09 
well depending on how they've set it up, they might've edited the weapons stat file. That's how you tell the game which animations to use.

you could just test it in game, would only take a few seconds
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d 2024 年 8 月 28 日 下午 11:06 
I see. I was meaning if this wouldn't work with mods that replace the default animations of the melee weapon with custom ones, not the weapon stats, lol
Geebanger0  [作者] 2024 年 8 月 28 日 下午 10:29 
Depends what you mean by that. This mod works by editing the weapons stat files, so it will only technically conflict with other mods that also edit the stat files. However, if you want to replace every animation a weapon has then it may simply not work (though it won't show up as a conflict) because the creator likely didn't make a strong attack animation for the replacement weapon.
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d 2024 年 8 月 28 日 下午 10:20 
so I guess this would conflict with melee replacements that have their own animations?