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报告翻译问题
Interestingly, until 6.3 patches, there was a UI that reduced the intensity bar shown in the skill.
This skill initially starts with 100% intensity, then decreases to 0% as you receive damage. So, the initial shooting damage resistance effect disappears more and more as you get damage.
1) Adjusted the cost of "Spawning Sequence" for Blessed Spawning units.
*Buffs
Blessed Terradon Riders: 100 -> 50
Blessed Chameleon Skinks: 100 -> 50
Blessed Chameleon Stalkers: 150 -> 100
Blessed Salamander Hunting Pack: 150 -> 100
Blessed Razordon Hunting Pack: 150 -> 100
Blessed Temple Guard (Sword & Shield): 250 -> 200
Blessed Ancient Salamander: 300 -> 250
Blessed Carnosaurs: 350 -> 300
*Nerfs
Blessed Saurus Warriors (Shields): 100 -> 150
Blessed Horned Ones: 200 -> 250
2) Fixed the Blessed Spawning cost icon so that it displays the correct resource instead of money.
The maximum geomantic energy output from settlements, as designed in the mod, is intended to be around that amount.
In a previous version, there were too few ways to spend the energy, which led to a surplus of the resource — so this adjustment was made for balance.
However, the current production level seems to be too low, so adjustments are expected soon.
I just have a question about the geomantic energy. I see I can produce up to ~20ish/province (settlements+buildings), what would be a tier 7 edict.
How can I produce more geomantic energy? I don't see any tech or anything like that that boost it. Is it in the landmarks maybe?
Thanks :)
Salamander Pack & Ancient Salamander Adjustments
1) Salamander units have been buffed without any raw damage increase.
- Discovered that the explosive impact of their ranged attacks was inadvertently making enemy infantry units invincible by knocking them down.
- The impact force of their projectiles has been adjusted to match that of the Dwarves Iron Drakes.
2) Improved pack units behavior
- Reduced the issue of Salamander Pack and Razordon Pack units bumping into each other during movement.
Steam server crashed last night due to silk song (or last day). It will be resolved in time.