Space Engineers

Space Engineers

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Eclipses
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Type: Mod
Mod category: Skybox, Planet, Other
文件大小
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595.188 KB
2024 年 5 月 6 日 下午 10:27
8 月 21 日 下午 4:59
10 项改动说明 ( 查看 )

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Eclipses

描述
Planets will now cast shadows a long distance behind them both in space and on other planets, darkening skies and obscuring solar blocks.

Compatible with "Real Stars" mod.



Config Setup
This mod can be customized by making use of the Config.xml file that generates once the mod is loaded. Loading a file with this mod active creates a Config.xml file inside of the save folder (...\Roaming\SpaceEngineers\Saves\<SteamId>\<SaveGameName>\Storage\3241326439.sbm_Eclipses). You can edit the values in this file to change those values in game after loading back into the save.

NOTE:
* The Config.xml is currently only used to bypass a rare graphical bug with the lens flare occluder (black circle appears over planets when sun is behind them). If you are not seeing this graphical bug, then don't worry about the Config *


Try with "Real Stars" Mod!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3152436752

Other Mods:
https://psteamcommunity.yuanyoumao.com/id/adrsquared/myworkshopfiles/?appid=244850

Join My Discord for Mod Discussion and Bug Reports
Mods by Echthros[discord.gg]

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热门讨论 查看全部(1)
0
2024 年 9 月 3 日 下午 11:34
Config
Echthros
24 条留言
Leo2log 9 月 16 日 下午 1:58 
Is there a way to fix the accuracy of the eclipses with rss? Im having an issue where the eclipse will start about 50% before the sun goes behind the planet and end about 50% after, which is a bit weird.
Mantha 6 月 29 日 上午 6:22 
Causes a strange effect where, if the sun is directly behind a planet, the atmosphere of that planet becomes a dull red all over. The moment the sun is no longer directly behind the planet, the atmosphere goes back to being dark like usual.
I've isolated my mods and I'm 100% sure it's caused by this mod.
Space Ace 2024 年 10 月 27 日 下午 4:54 
@Ecthros Huh yeah I used that option and it's gone. I tried out lots of graphics settings with it on and it seemed the same regardless. I'm playing on an AMD gpu if that helps
Echthros  [作者] 2024 年 10 月 24 日 下午 11:11 
@Space Ace The solar blocks dependency has been overhauled and should not cause that issue any more.

Also, by eclipse overlay are you referring to the lens flare occluder that is supposed to be invisible that appears over a planet that is having an eclipse? I added an option to the Config.xml to disable it if it is giving you trouble. It really is supposed to be invisible, but it shows up on some people's machines for some reason. Maybe there's some related graphical option that's affecting that.
Space Ace 2024 年 10 月 17 日 上午 5:01 
Is there any chance you could release a version with just the distant shadows and no eclipse overlay?
Space Ace 2024 年 10 月 17 日 上午 4:58 
I should add this has been an issue prior to contact, I just forgot to report it prior :/
Space Ace 2024 年 10 月 17 日 上午 4:57 
One of the dependency mod is locking up the game when you separate a grid with a colorable solar panel. I removed solar blocks override and it fixed it. May want to look into that. It crashes my game 100% of the time.
joe lasagna 2024 年 9 月 29 日 下午 5:43 
Are there any places in the vanilla star system where total eclipses naturally happen?
Space Ace 2024 年 6 月 21 日 上午 7:29 
Great mod. Seems to play nice with Correct Eye Adaption and Rendering Improved so far in my testing. Only issue ive found is sometimes the sun has to be a bit too covered, resulting in it sometimes shining through the eclipsed planet. https://psteamcommunity.yuanyoumao.com/id/SpaceAce01/screenshot/2466364897880605730/
C.DEF 2024 年 5 月 19 日 上午 11:15 
There is some sort of issue regarding sun position with Real Stars.

I'm not sure what is happening, but this mod on a world that didnt have it before causes the suns position to be incorrect to the real star's location