边缘世界 RimWorld

边缘世界 RimWorld

212 个评价
Project Mutantgirl Retexture
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Mod, 1.5, 1.6
内容描述词: 常见成人内容, 一些裸露画面或色情内容, 频繁的裸露画面或色情内容
文件大小
发表于
更新日期
33.988 MB
2024 年 5 月 5 日 上午 11:50
7 月 24 日 上午 10:06
13 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
Project Mutantgirl Retexture

在 Jingo1010 的 1 个合集中
正在使用
364 件物品
描述
Project Mutantgirl 姬體計畫(未完成)

將實體少女化啦!!但還有一些還沒畫,幾天後我會畫完的(自信
The Entities body has been transformed into a girl!!But there are still some unfinished works, I will finish them in a few days.

J備註:不會調觸手,鎖鏈部分還沒調到適合的位置就暫時勉強能看而已。

機械族在這邊~ mech retexture:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3224494797

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Important Notice:

The copyright of this MOD belongs to the original creator. Unauthorized redistribution, modification, or publication of this MOD on other platforms is strictly prohibited. Any unauthorized use will be considered a violation of copyright and may lead to legal consequences.

Please respect the hard work of the creator. If you have already reposted this MOD on other websites, please remove it immediately.

Thank you for your understanding and cooperation.

重要聲明:

本MOD的版權歸原作者所有。未經授權,禁止轉載、修改或在其他平台發布本MOD。任何未經許可的使用行為都將被視為侵權,並可能導致法律責任。

請尊重創作者的勞動成果。如果您已將本MOD轉載至其他網站,請立即刪除。

感謝您的理解與合作。
58 条留言
七·色人偶 11 月 6 日 上午 7:17 
吞噬兽在入水的时候入水贴图是原版的
HK416 9 月 2 日 下午 2:12 
吞噬兽在入水的时候入水贴图是原版的
YUI MIO 8 月 6 日 上午 4:56 
大佬有无打算把动物也姬體化
Jingo1010  [作者] 7 月 24 日 下午 6:27 
FIX
大魄罗挨打 7 月 24 日 上午 9:01 
这些是报错
大魄罗挨打 7 月 24 日 上午 9:00 
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.PawnRenderTree:TrySetupGraphIfNeeded ()
Verse.PawnRenderTree:EnsureInitialized (Verse.PawnRenderFlags)
Verse.PawnRenderer:EnsureGraphicsInitialized ()
Verse.PawnRenderer:DynamicDrawPhaseAt (Verse.DrawPhase,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool)
Verse.Pawn:DynamicDrawPhaseAt (Verse.DrawPhase,UnityEngine.Vector3,bool)
Verse.Thing:DynamicDrawPhase (Verse.DrawPhase)
Verse.DynamicDrawManager:DrawDynamicThings ()
Verse.Map:MapUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
大魄罗挨打 7 月 24 日 上午 9:00 
Verse.PawnRenderNode_Parent:.ctor (Verse.Pawn,Verse.PawnRenderNodeProperties,Verse.PawnRenderTree)
System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
大魄罗挨打 7 月 24 日 上午 9:00 
System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.PawnRenderNode:Init (Verse.Pawn)
Verse.PawnRenderNode:.ctor (Verse.Pawn,Verse.PawnRenderNodeProperties,Verse.PawnRenderTree)
大魄罗挨打 7 月 24 日 上午 9:00 
Verse.PawnRenderNode_AnimalPart:GraphicFor (Verse.Pawn)
Verse.PawnRenderNode_AnimalPart:MeshSetFor (Verse.Pawn)
Verse.PawnRenderNode:.ctor (Verse.Pawn,Verse.PawnRenderNodeProperties,Verse.PawnRenderTree)
Verse.PawnRenderNode_AnimalPart:.ctor (Verse.Pawn,Verse.PawnRenderNodeProperties,Verse.PawnRenderTree)
System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
大魄罗挨打 7 月 24 日 上午 8:59 
Failed to find any textures at Things/Pawn/Chimera/Chimera_E while constructing Multi(initPath=Things/Pawn/Chimera/Chimera_E, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Graphic_Multi:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string)
Verse.GraphicData:Init ()
Verse.GraphicData:get_Graphic ()
Verse.AlternateGraphic:GetGraphic (Verse.Graphic)