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Ok, try turning off 'Optimal Heroes Mod'.
That is the only one I am not familiar with. The others should work fine together... at least the last time I ran it. But I am going to double check myself as well.
I actually updated the iux-readme.txt from the original with more accurate instructions as follows:
-----
This Mod increases the maximum number of levels a unit can achieve to 20.
After installation, the following was previously documented to be required.
1. Delete or Rename the following files:
- steamapps\common\Master-Of-Magic\ExternalAssets\powerTrainingData.bin
- steamapps\common\Master-Of-Magic\ExternalAssets\powerTrainingData.txt
- steamapps\common\Master-Of-Magic\ExternalAssets\powerTrainingData_Short.txt
2. Start the game. Game will generate the powerTrainingData.bin file which may take a few minutes on the first startup.
3. Be patient while MoM is regenterated the powerTrainingData files, as it could take upto 10 minutes.
----
Sorry you had issues. I suspect you are correct as I play with a number of mods. However, MythicRealms is a fairly large and extensive mod and may have made a number of changes - making it a likely suspect.
It was a file that was part of the baseline orig mod. I kept it as is and it gets installed to the root directory of where the mod file is installed. But it is hard to find, never-the-less.
This is the content of it....
-----
Installation
1. Copy the database and scripts folder to your Master-Of-Magic\ExternalAssets
2. Delete ExternalAssets\powerTrainingData.bin file
3. Start the game. Game will generate the powerTrainingData.bin file which may take a few minutes on the first startup
-----
(1) IIRC, I don't believe this is really necessary.
(2) I think all you really need to do is delete the powerTrainingData.bin file and restart MoM.
But it has been a while.... so I could be mistaken.
I am continuing to play-test as well. Feel free to reach out if you encounter an issue.