武装突袭3

武装突袭3

59 个评价
SWAT: Corridor
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Altis
Meta: Dependency
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472.902 KB
2014 年 9 月 29 日 上午 9:24
2014 年 10 月 15 日 下午 12:40
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SWAT: Corridor

在 serge.ViDo 的 1 个合集中
Close Quarter Combat
29 件物品
描述
[ COOP - 2 / SP ]

Pass through the compound and eliminate the boss in the end of it.
Featuring Virtual Ammobox System[www.armaholic.com] by Tonic

>> Scenario review and playthrough at W.I.T.S. series by Lucridius <<
35 条留言
sd2523 2015 年 4 月 5 日 上午 9:42 
thanks
serge.ViDo  [作者] 2015 年 4 月 5 日 上午 9:02 
I have 2 more missions of this kind in my workshop, one of them involves Zeus DLC, but they're all SP. Anyway, here is a collection of the CQB missions, that I hope you'll find interesting:)
http://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=309562540
sd2523 2015 年 4 月 5 日 上午 7:09 
oh ok,if it is possible could you make another one which is a little harder with more ai?Because i cant seem to find any other mods like this one.
serge.ViDo  [作者] 2015 年 4 月 5 日 上午 6:02 
Thanks! The tank was supposed to shoot, it has ammo and crew, and during testing the mission it used to shoot from time to time. But these non-expected walls confuse it, I think...
sd2523 2015 年 4 月 5 日 上午 4:33 
awesome man,it was epic but it could have been harde nd longer.the end was a little to easy because the tank didnt shoot me when i was prone.
Brainlet 2015 年 3 月 23 日 上午 11:28 
Awesome scenario!
serge.ViDo  [作者] 2014 年 12 月 20 日 上午 4:07 
what can I say, clay_morgan... it's not a regular shooter, so some correction in approach could help: don't rush, don't run, don't be shy to shoot through the walls (AI does that from time to time), lean and switch your weapon to full-auto firing mode
Roger Dodger 2014 年 12 月 13 日 上午 8:00 
This map is so fucking hard you cant even do the first guys
Ezi Kev 2014 年 11 月 1 日 下午 9:34 
Very Nice make me feel like i was playin halo 3 again :)
TioBF 2014 年 10 月 29 日 上午 9:59 
Very nice mission! But the AI act too retarded :FIA: