全面战争:战锤3

全面战争:战锤3

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Shattered Units Are Vulnerable - No Speed Penalty
   
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battle
标签: mod
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2024 年 3 月 22 日 上午 5:41
12 月 8 日 上午 10:49
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Shattered Units Are Vulnerable - No Speed Penalty

在 AceTheGreat 的 1 个合集中
AceTheGreat's Published Mods
18 件物品
描述
Updated For Patch 7.0
Now Supports Modded Units

This mod makes running enemies down at the end of a battle more consistent by applying a new debuff to all vanilla units when they are shattered. This version has no speed penalty compared to the others.

It has the following effects:

-50% melee defense
-30% physical resistance
-30% missile resistance
-30% armor

This passive is applied to every unit in the game, including units with unbreakable. This ensures the mod is compatible with other mods that add/remove/change the unbreakable ability.

Save game compatible. Only use one version. Now effects modded units too.

Other Versions:
Larger Speed Penalty (-20%)
Moderate Speed Penalty (-10%)
4 条留言
AceTheGreat  [作者] 12 月 8 日 上午 10:55 
Updated for 7.0.0. Now supports modded units as well, and excludes daemonic and undead units.
astacaroth 6 月 29 日 下午 12:29 
update? :c
AceTheGreat  [作者] 2 月 6 日 上午 6:44 
That's definitely something I can look into, thanks for letting me know about it.
Rustic Clover 2 月 5 日 下午 10:46 
Could this use the same method as Run 'Em Down that applies it on difficulty, therefore also applying itself to modded units?