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I'll have a look.
Hey there. Sounds beyond amazing! Would love to see what you've got.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2950018687
Thanks a lot fo the insight, and I didn't know about the renderer switch.
Oh, and the gunplay option is good news; I couldn't stand having a crosshair on screen when aiming, but I do know many others like it the more precis aiming it offers, hence why ATRO was so popular for B41.
I think whenever you do look into it, it'd be worth looking into what's different between the revolver casings (I think it's something like PistolLong?) and the regular pistol casings as even when the revolver ones are scaled down a ton they are still visible whereas the regular ones are invisible in the B42 renderer.
You can also switch back and forth between the B41 and B42 renderer by pressing the Home key on your keyboard, might help with debugging if you didn't know about that one.
While axis may be a factor, scaling is definitely a factor as well. A lot of unchanged vanilla models have new scale values since B42, and I do believe they indeed changed something here, unfortunately. I just haven't found the time, nor energy, to figure it out, but I will look into it sometime soon. I'm just swamped with work. Anyone who has a solution is welcome to contribute.