Stellaris

Stellaris

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No Minister Penalties
   
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2024 年 3 月 7 日 上午 5:10
5 月 10 日 上午 7:33
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No Minister Penalties

描述
Removes the penalties for not having the three base council positions, allowing you to swap them out for others if you wish.

Built for 3.11, though should never require an update.
Compatible with every mod (it's just three lines in the defines).
No achievements.

Update: Version for 4.0, still no code change required.
10 条留言
Mr.Hmm 10 月 14 日 上午 9:11 
Still works in current version 4.1.5, no issues.
DFW Kerser  [作者] 5 月 10 日 上午 7:34 
Yes. In future you can test it by firing the relevant ministers as soon as you start the game (I think)
Drakelord138 5 月 9 日 上午 11:56 
does this still work in 4.0?
pokenar 2024 年 10 月 4 日 下午 9:11 
This is really useful in modded games with a lot of council options. 2 locked in was fine but having 3 be near-required felt incredibly restrictive.
Kontrolo'Kiun 2024 年 9 月 21 日 上午 9:28 
thank you!!!!! my gosh, I have search this mod for about 3 hours. I love you!!!!
WhatTheForecast 2024 年 8 月 11 日 下午 3:39 
Literally just was playing around with the idea of not having the basic positions as I have several mods that add desirable councilor positions (think +50 ship experience per level of a commander, like that level of good), but I didn't want to deal with the penalties of not taking those positions, as they're very harsh for no reason. Then I found this mod. Thanks for making it!
얍피 2024 年 6 月 22 日 上午 1:32 
good !
msseo303 2024 年 4 月 20 日 下午 10:13 
Thanks!
Nahios-si 2024 年 3 月 15 日 上午 5:40 
Yes, I hate it when I have to fix three basic positions when using mod posts, or I will be penalized
Baka Racker 2024 年 3 月 12 日 下午 12:04 
Huh, I didn't even know there were penalties, I've never NOT had the base three. Cool mod, now I can try to actually use all the options added by civics, as I'm using a mod that gives 4 civics. Thanks!