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报告翻译问题
Bonus suggestion: a Soul Power gene that activates when you initiate hemogen feeding on a pawn for the base mod.
I love your soul power mechanic so it'd be fun to have more triggers to make more varied mystical pawns.
I also can't seem to find the hairstyle that the succubus pictured on xenotype preview has. Is it from another mod?
They have the jump ability, and ignore terrain penalties.
I did test out giving them flight during closed beta for odyssey, but uh... that was overpowered as heck. Getting raided by the angels and they are on top of you before you've even made it to your defenses.
So no, not true flight. Maybe later if I can figure out some way to balance it.
@far out
You mean Kingdom of Heaven and the Outcasts? Hell is already medieval tech.
Maybe if it is a popular request. I think I've seen it mentioned before.
Is it possible to include a medieval level version of the Divine faction(s)?
Either way, thank you :D
Anomaly isn’t required, it just makes getting that soul power easier by letting you use shards for it.
A succubus doesn’t really need it since they can steal it by killing foes. Otherwise you rely on the genes or finding pawns that start with it (hihj_ranking angels/demons especially).
@KaotiKBiscuit if you minimise the picked genes youncan scroll again.
However, I have a big question regarding Anomalous Power. My character is a succubus, and in the health tab I can see a percentage showing stored Anomalous Energy.
What is Anomalous Energy used for?
Do I need the Anomaly DLC to make use of this mechanic?
Depending on your answer, I will decide whether or not to purchase the DLC — since honestly, the theme of the DLC didn't catch my interest that much.