安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Some of the fights were challenging only because of the number of opponents. I would prefer perhaps fewer tougher foes.
Conversely, I'm not sure if it was by design, but for many of the encounters, my rogue would shoot while sneaking, but the only foe that was in combat was the one that was hit. So, its allies which might be only a few squares away would not fight. So instead of fighting all of the 'wookies' at once, I had multiple fights with a single creature. This happened a LOT.
I really liked the design of the dungeons, even the teleporters which normally drive me crazy, were fun to interact with.
Overall a fun module. Hope to see more from you.