Phoenix Point

Phoenix Point

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Facility Adjustments
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2.813 MB
2024 年 2 月 9 日 下午 11:21
2024 年 3 月 6 日 上午 7:14
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Facility Adjustments

描述
Mod Id: 3157610942

Do you find it odd that your fabrication plants and research labs are capable of building and reverse engineer virtually every weapon, vehicle and utility/gadget under the sky, but they somehow also forgot the recipe for simple concrete and/or electrical components?

No fear! With this handy software update to your automatic base AI, your fabrication plants and research labs will finally regain their full potential!

This mod enables you to set a daily production amount of "Materials" and "Tech" to your fabrication plants and research labs.

For those of us who never really felt comfortable raiding and destroying our supposed 'friends' bases for resources, or didn't feel like flying all over the world trading just to afford another grenade or a magazine of bullets.

Compatible with TFTV
热门讨论 查看全部(2)
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2 月 14 日 上午 9:59
Customization
SirMrMan
55 条留言
Tranquility 8 月 18 日 上午 9:01 
12 Tech & 24 Materials, what do you think? btw ,i hate trading :steamhappy:
Akronyhm  [作者] 4 月 30 日 上午 5:33 
@Waggy - Glad you like it!
Waggy 4 月 29 日 下午 9:37 
this is cool, it allows you to focus more on strategy and outsource some of the scavenging to the rest of the phoenix project, instead of resources depending 100% on your time. I like it.
amoizelle 4 月 22 日 下午 10:18 
Thank you!
Akronyhm  [作者] 4 月 22 日 下午 9:38 
@amoizelle Hello! Yes, when first installed the mod settings are set to 0,0 i think. Just enter mod settings (Like in one of the images posted above in the description) and raise the two values to whatever you feel comfortable with

You should see the changes apply immediately but if not, try restarting your game
amoizelle 4 月 20 日 上午 9:17 
How do I use this mod?

It shows up in the mod list in the game but I'm not seeing any difference.
HeathenSW 2 月 16 日 下午 5:06 
Playing TFTV and setting this to 3 tech per lab and 8 mats per fabrication plant feels just about right. Thanks for the mod!
Andyitalia 1 月 8 日 上午 1:03 
Ciao Ti ringrazio per la Mod. Potresti aggiuungere la possibilità di amentare i Mutogeni
Sticky Wicket 2024 年 12 月 1 日 下午 9:13 
Awesome mod. Love that you can set the amount.

Something like this needs to be in the base game IMO and I suspect something like this was originally planned/added in and then later removed? The tech and materials already have a (+0) after the stored amount in the vanilla game which would seem to indicate there was a plan to have something that generated an income for these things.
-=Jordan=- 2024 年 9 月 25 日 下午 2:27 
then idk bro, its in the main menu if u need this info