Dominions 6

Dominions 6

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MA Malgartha, Whispers Beyond the Seal
   
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2024 年 1 月 31 日 上午 4:36
2024 年 5 月 14 日 上午 6:19
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MA Malgartha, Whispers Beyond the Seal

在 Casus_Bellum 的 1 个合集中
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Opened a Ko-Fi account. Nobody asked me to and you gain nothing by tipping. If you like my nations enough that you still want to tip here's the link: https://ko-fi.com/casusbelli42

An alternative version of MA Agartha. Agartha has been reformed into an Empire, a legionary system introduced and humans enslaved to provide much needed range power and cavalry, as well as lance catchers. Instead of opening the seal, the Oracles of the dead deal with the legion of gods trapped behind it, an arrangement that is surely beneficial for both parties. Malgarthan mages may offer their life force and perhaps their sanity to the legion to get a temporary boost to all their paths. They may also offer their soul to channel the Legion of the Gods onto the battlefield.

--====== v1.12
-- FIX Umbral and Penumbral vessels secondshapes didn't disappear after the battle
-- TWEAK Added different looks to cap sites
21 条留言
voronin_mike 10 月 1 日 下午 4:43 
UPD: the Olm with handler should utilize the new mount mechanics.
voronin_mike 10 月 1 日 下午 4:41 
A hilaryous case: early game, a combat with indies starts, a Battlemage leading the force casts Legion Pact - takes damage and promptly routs, taking thearmy with him! %(
Agree about some Wet One commander being logical if Wet Ones are present.
isiarca 5 月 21 日 下午 5:40 
Hey, I've been enjoying this mod again recently and realized that while Wet Ones and their Trooper variant can be recruited in uw forts, no commanders, not even scouts, can be. And the nation can't build uw forts either. Perhaps a Wet One commander of some kind and a bronze-armored version of the Legion Battlemage and/or merman/triton Slave Mage and Slave Priest would be suitable? (Could just take the R'lyeh ones and redo their descriptions.) For the scout I'm sure it's fine if it's exactly the same scout Malgartha already has.

Anyway, thank you for your many fine mods.
isiarca 2024 年 9 月 6 日 上午 12:08 
Oh, also: forgot about this earlier, but Balog's description states that he can have extra bodyguards. He isn't able to, though. His description also mentions an onyx necklace given to him for "a fate averted," which sounds like it could plausibly be related to the bodyguard thing, if you wanted. Since the "warning" command evidently only applies to items, you could make the necklace one and attach his extra bodyguard capacity to it.
isiarca 2024 年 9 月 5 日 下午 11:51 
The hero Basalt Tongue (Speaker of the Legion) has an error in his description. In the last sentence, it misnames him as Obsidian Eye, who is the guy from EA Agartha whose job he stole.

Also not sure why Balog the Emperor costs upkeep, since the other heroes in the mod, and most heroes in general, do not.
Casus_Bellum  [作者] 2024 年 2 月 28 日 上午 1:33 
@psdoffer Huh, seems now a holly level automatically adds the holy tag. that is indeed cool, did not know that was changed. Thanks for sharing this ! But yeah, a slave priest would fit better
psdoffer 2024 年 2 月 28 日 上午 12:59 
I didn't do much modding, and none at all in dom6, but someone else did do a random h1 on not sacred mage and it doesn't seem to crash anything.
https://imgur.com/a/pe3aCjc
From mod "MA Malaz | Malazan Book of the Fallen"

Slave mages might still fit better for your nation.
Casus_Bellum  [作者] 2024 年 2 月 27 日 下午 11:58 
@psdoffer -the formation fighter worked a bit weird in Dom5 at least, so I just learned to put always the size of the unit itself there. Also not sure how it interacts with different units of different sizes. Might need to dig a bit deeper into the mechanic there.
- the slave Centurion should be just better for slaves, might have messed up the calculation there
- that is probably a good idea. Having just a H1 everywhere would be fine. You can have a H random but your unit needs to be holy. The game crashes otherwise. And battle mages are definitely not holy
-regarding the olm slaver, yeah I got the same comment on discord:) never noticed it myself as I just used the colour pallet from the lead shield, so for me was just lead armor
-for the emissaries, yep forgot to update itemslots to dom6 standard, will get that fixed.

Anyway thanks a bunch for all the feedback! Much appreciated
psdoffer 2024 年 2 月 22 日 上午 7:19 
Just noticed: Emmisaries of the legion have really weird slots - instead of armor, boots and misc slots they have three bow slots.
And they have a head slot, which I don't think they are supposed to have (since they have an obsidian helm that is supposed to be never removed).
psdoffer 2024 年 2 月 22 日 上午 5:22 
BTW: the Olm Slave retainer in his black armor looks like a fat guy in spandex sex suit, which is absolutely hilarious please for the love of pantakrator under no circumstances change it.