Cities: Skylines

Cities: Skylines

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Natural Lighting
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2024 年 1 月 22 日 下午 1:40
7 月 13 日 上午 9:25
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Natural Lighting

描述
Overview
    A Cities: Skylines mod that adjusts in-game lighting to look more natural.




Natural Lighting
This mod is a "no-frills", "no performance impact", "no configuration needed" attempt to provide an instant visual improvement in the game by making the in-game lighting look more natural and the shadows on the buildings less harsh.

It is a replacement for Daylight Classic and Softer Shadows but made for the current version of the game (1.19.2-f3) and having some of the features removed that targeted the version of the game available in their day and age that work a bit janky in the current version or look out of place nowadays (in my opinion).

The mod provides translations for all it's settings menu items in all the languages supported by the game. If you find an incorrect translation, please leave a comment below or open an issue on GitHub, linked below.

Features
All individual features of this mod can be enabled/disabled in-game in Options > Mod Settings > Natural Lighting.

Color Correction (default: on)
This mod changes the default lighting colors in the game so everything doesn't look so tinted yellow anymore.

Softer Shadows (default: on)
Softens the shadows on buildings so they don't look so harsh anymore.

Natural Lighting LUT (default: on)
This mod includes the option to use a dedicated LUT for the best experience. You can enable/disable that option anytime in-game. But you can of course also use any other LUT you like.

Sun Shafts (default: on)
This mod includes the option to use a sun shafts or "god rays" effect. If you look at the sun in-game and it's light gets occluded by in-game objects, like trees and buildings, the sun shafts will follow this occlusion. Effect is only active when the sun is visible in the game.

Chromatic Aberration (default: off)
This mod includes the option to use a chromatic aberration effect. This shifts the color channels slightly for elements that are in the mid to center screen space to mimic a camera lense effect.
This effect is off by default.

Compatibility
Game Version: 1.19.2-f3
Uses Harmony: no
Changes Save Files: no

This mod has a built-in check for the presence of the following mods that provide similar functionality or would break it:
  • Daylight Classic - replaced by this mod
  • Softer Shadows - replaced by this mod
  • Sun Shafts - replaced by this mod
  • Sun Shafts (Chinese) - replaced by this mod
  • Render It! - much more options and scope
  • Lumina - much more options and scope
  • PostProcessFX - Multi-platform - much more options and scope
If one of these is detected, Natural Lighting will deactivate itself and show a message in it's settings panel in the game's options menu. You can then either disable these mods to use Natural Lighting or check the "Enable anyway" checkbox. In the latter case, Natural Lighting will apply its settings and possibly override the settings from the incompatible mods. This will not result in crashes but may result in the game's lighting becoming a mix between Natural Lighting and the other mod(s). However this might give you an interesting starting point: You can for example activate Natural Lighting in conjunction with Render It! or Lumina and use these mods to then fine tune the game's visuals to your liking. Recommended only for players who have more experience with the aforementioned mods.

Why not just use Render It! or Lumina?
I like both mods. I used them for quite some time as Daylight Classic and Softer Shadows are very old and have their quirks with the current version of the game. But I could never get exactly the look I wanted and both mods gave me option paralysis. I just wanted a no-config, instant improvement for the game's very yellow tinted lighting. So I created Natural Lighting for myself and decided to share it here.

The second reason is that both mods use the Harmony patching library which might cause issues[github.com] for people who play the game on Apple Silicon Hardware as it has some outstanding issues with platform support. Natural Lighting does not make use of Harmony.




Source Code
The source code of all my mods is available on
[github.com]

Feel free to report any issues and feedback there or here on Steam.
42 条留言
Player 1 10 月 23 日 上午 7:17 
Thanks for this - its brilliant, had the same thing happen to me in terms of options. Knew what I wanted, which was basically what this mod did, and didn't want to go through 5 different programs. The only thing render it does, perhaps it might still be enabled, is you can add TAA etc (though can probably do that via nvidia or AMD settings maybe). This is one of those 10/10 mods!

Update - while it might be possible to use with 'render it' for the TAA, it could be best to not use it at all, and just find TAA somehow else. May be via nvidia control panel or AMD
Bomret  [作者] 10 月 9 日 下午 12:38 
Thanks for the heads up! It definitely isn‘t deprecated.
taktikir 10 月 4 日 上午 8:49 
@Bomret Fyi, it is marked as deprecated in Skyve. Still perfectly works!
CreatorOfWorlds 8 月 26 日 下午 11:04 
@Loffas
I think you need to look at a mod like Render It for that feature.
Loffas 8 月 26 日 下午 7:40 
Would like to have the option to trun off shadows on buildings all together.
Softer lightning is better then nothing of course, but turning them off completly would be a god send to this game
MrPapaBear 7 月 17 日 上午 5:38 
Sorry for not being more specific. Yes I use ACME and Sun Shafts are Visible during the day. What I meant was that I didn't play with time running because I just started a new City. Also I am still working on the perfect re-shade settings. :steamhappy:
Bomret  [作者] 7 月 14 日 下午 2:59 
@MrPapaBear I'm using the ACME camera mod. It allows the camera to be moved around much more freely. I specifically implemented the feature to only be active, when the sun is visible and am using a highly optimized shader.
MrPapaBear 7 月 13 日 下午 7:56 
Sun Shafts so far didn't have a real way of testing/ seeing it, but at least FPS don't change with it enabled. The og Mod would tank FPS. The other new effect chromatic aberration is nice for Pictures. So the light drop in FPS is not Important.
CreatorOfWorlds 7 月 13 日 下午 2:08 
💪 looking forward to trying it.
Bomret  [作者] 7 月 13 日 上午 9:55 
Sun shafts and a subtle chromatic aberration effect have been implemented. The chromatic aberration effect is disabled by default. Go to the mod settings in the game's options menu. There you can enable/disable everything.