Operation: Harsh Doorstop

Operation: Harsh Doorstop

109 个评价
Casualfield
3
2
2
3
   
奖励
收藏
已收藏
取消收藏
Asset Type: Gamemode
文件大小
发表于
更新日期
8.112 MB
2024 年 1 月 16 日 下午 12:05
8 月 30 日 上午 4:09
101 项改动说明 ( 查看 )

订阅以下载
Casualfield

描述
The description is now too long for Steam Workshop .. so I've had to move it to here:

106 条留言
SteemKenny  [作者] 10 月 26 日 上午 6:54 
@darthvader1977 I think the main game is looking to improve the AI in that area for the 1.0 release
darthvader1977 10 月 26 日 上午 3:35 
can you make it so that the ai revives and drives vehicles?
SteemKenny  [作者] 6 月 20 日 上午 10:55 
@IM_NoobPLS teach me .. yeah that's the problem you are too brutal lol

OK think some code was tripping out that shouldn't in Single Player. Please try new release r53 - see how you get on.
IM_NoobPLS teach me 6 月 19 日 上午 10:38 
@SteemKenny
Yeaaaaaaaaaah

so, that's the problem?
SteemKenny  [作者] 6 月 17 日 下午 1:58 
@IM_NoobPLS teach me .. it's possible you triggered a lock-out. Were you doing a lot of kills in a short space of time? (It's a serious question)
IM_NoobPLS teach me 6 月 16 日 上午 9:39 
There's a problem for singleplayer. At random times, my weapon would randomly stop firing, even if there's still a good half of ammo in the gun. Is there a way to solve this?
UrbanDeHuman 3 月 5 日 上午 5:12 
@SteemKenny I mean for Singleplayer, yeah
SteemKenny  [作者] 3 月 5 日 上午 4:54 
@UrbanDeHuman There are still some serious incompatibilities with the latest OHD release, hence why the mod was originally withdrawn. It is back up, but problems persist and server crashes. Please use at your own risk!

re: captured flags spawn, do you mean for SinglePlayer or Multiplayer? I know this is currently under discussion. Of course for MP this would be up to their discretion anyway.
UrbanDeHuman 3 月 4 日 下午 2:47 
Was afraid that I forgot how the mod is called as I couldn't find it on the workshop, but I guess it was just privated :D

Can you please add an option to be able to spawn on captured flags, just like it was before the 0.14.0 OHD update? I really don't find it fun that I have to traverse the entire map (and 0.14.0 did deliver some large-scale maps) after dying just so I could return to the action faster. I know that squad spawns exist, but there can be moments where the entire squad can be eliminated, so it will only allow you to spawn at the beginning.
SteemKenny  [作者] 1 月 8 日 上午 12:14 
@zieraQ I'm afraid you are probably right. As optimised as the mod code is now, Unreal Blueprints will always take a toll on lower spec machines especially. C++ isn't allowed for mods.