Hearts of Iron IV

Hearts of Iron IV

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[Temporarily Paused] Better Mechanics : Resource Wars
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3.580 MB
2024 年 1 月 14 日 上午 1:56
2024 年 5 月 19 日 上午 6:25
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[Temporarily Paused] Better Mechanics : Resource Wars

在 Amine Alkaline 的 1 个合集中
Better Mechanics Collection
45 件物品
描述




During the 20th century, total war required full military and national investment. This led to an increased strategic focus on acquiring and managing resources that supplied the home front. To expand upon this side of the war, Ressourcenkrieg added grain and coal as resources and stockpiled those resources.



  • New Resources

  • Resource Stockpiling

  • 21 new laws for resource management

  • Factories and synthetic refineries now cost coal

  • Populations now require food

  • De-population mechanics due to starvation


New Features

Improvements :
  • Decisions to Increase a bit coal and grain (limited though)
  • Transporting food requires more convoys
  • For every 100 battalions, 1 food resource is needed to sustain your military


Things I want to improve :
  • Scorched Earth Farms (and maybe coal)
  • Pop decrease might become a monthly affair


Guide
  • Dockyards, military, and civilian factories now cost 1 coal per day to maintain, while synthetic refineries cost 3 coal. Failure to maintain the required coal will significantly decrease factory, fuel, and rubber output. You can manage the effect of coal shortages using resource management laws, which allow you to allocate the limited available coal.

  • One grain feeds 1 million population. Failure to maintain enough food will result in food shortages. You will lose population, stability, and compliance during a food shortage and suffer extra resistance growth. Depending on your nation's ideology, you can use laws to prioritize feeding your core or occupied population. For example, in a severe food shortage, if your core population is prioritized, more occupied pop will die than core pop. You will receive greater compliance and resistance penalties than stability penalties.

  • coal, grain, and rubber can be stockpiled. Upon entering a deficit in any of these resources, that resource will start automatically being pulled from the stockpile. Worldwide tension and total infrastructure level across all states determine the stockpile limit. Using the stockpile focus laws, you can also raise one of your resource's stockpile limits.

  • Rationing will lower your people's food requirements to avoid a food shortage. Still, it will not reduce the severity of the shortage should you find yourself in one.

  • You can use the resource management laws to shut down factories in occupied states. Use this to avoid coal shortages caused by factories that can't be used anyway due to low compliance. The default law turns off all state factories with less than 40% compliance.

***IMPORTANT*** - The button that opens the resource stockpile window can be found at the top of the logistics tab, as can be seen in picture #4 (shortcut = Shift + R)

***IMPORTANT*** - Pressing the coal and grain icons in the stockpile window will bring up a resource display on the top bar


Compatible with Kaiserreich/Kaiserredux and Vanilla

Patches
R56 : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3174786822
Democratic Politics Expanded: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2845134267
Equestria at War: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3139251165



Creating a mod takes a significant amount of time and effort. If you'd like to support the development and keep me motivated, consider donating using the Buy Me a Coffee button down there. I would greatly appreciate it.
[www.buymeacoffee.com]



I'm centralizing everything for my mod collection on a new Discord server. I'll rarely respond to comments, bug reports, or suggestions here. Please use the Better Mechanics Discord Server[discord.gg] for all future requests.
热门讨论 查看全部(4)
6
2024 年 5 月 15 日 下午 7:42
How do i get more grain
Rekutor
1
8 月 14 日 下午 1:44
The idea behind the mod is great, but it has balancing problems.
neki2525
0
8 月 16 日 上午 8:52
Can I update the mod?
R8D_BAR0N
244 条留言
SMUG_EN 10 月 12 日 下午 11:15 
Its great to see Paradox adding coal to the game, but the lack of food and starvation makes it feel kind of lacking. But above all resource stockpiling is the biggest thing from this mod that Paradox just doesnt seem to understand. It was such a great change, both mechanically and historically.
aki139pro 10 月 2 日 下午 12:31 
I mean update the mod it works on the latest version but the construction tab is messed up
aki139pro 10 月 2 日 下午 12:22 
it doesnt work anymore
Gero 8 月 17 日 上午 8:42 
You have made a great mod.
It would be nice if you updated the mod so it would be possible to use it along side other great mods.
Jacko 8 月 14 日 上午 11:34 
my goat amine pls update this :steamsad:
Demon耀 8 月 11 日 上午 4:29 
Thanks to the author, this mod is actually great, now only the buildings don't change, the experimental building icon has disappeared so that it can't be built, if other buildings disappear, you can add them through the console, it is a pity that only the experimental building can not work, but thanks to the hard work of the author. I've been there for You
Amine Alkaline  [作者] 8 月 11 日 上午 2:15 
its paused
Demon耀 8 月 11 日 上午 1:07 
This mod will make the icons of the building interface overlap and disappear. Is there a patch for this
Bluetail 7 月 26 日 下午 8:30 
I wish this game handled the resource side of warfare, you need food for your troops and even civilians of your populace, warfare is far complex.
Gatete 7 月 9 日 上午 6:58 
pleeeeeeeeeeeeeaseeeeeeeeeeeeeee