边缘世界 RimWorld

边缘世界 RimWorld

794 个评价
ATH's style Gothic and Bloody Gothic
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Mod, 1.3, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
18.257 MB
2024 年 1 月 10 日 上午 5:05
10 月 29 日 上午 8:11
15 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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ATH's style Gothic and Bloody Gothic

在 Anthitei 的 1 个合集中
ATH's mods
8 件物品
描述








The mod consists of two variants of most of following:
- Small sculpture x3
- Large sculpture x3
- Grand sculpture x4
- Small altar
- Medium altar
- Large altar
- Grand altar
- Ideogram x4
- Lectern
- Column
- Pew
- Kneel Sheet
- Kneel Pillow
- Reliquary
- Drum
- Slab Medium and Broad x4
- Floors Stony x4
- Floors Carpet x2
- Relics x9
- Grand Meditation Throne
- Meditation Throne
- Drape
- Brazier
- Harf
- Standing Lamp
- Torch Lamp
- Pot
- Armchair
- Dining Chair
- Stool
- Shelf
- Small Shelf
- Table 1x2
- Table 2x2
- Table 2x4
- Table 3x3
- School Desk
- Baby Decorations x5
- Crib
- Parka
- Duster
- Plate Armor
- Recon Armor
- Prestige Recon Armor
- Cataphract Armor
- Prestige Cataphract Armor
- Visage Mask
- Slave Collar
- Simple Helmet
- War Mask
- Advanced Helmet
- Recon Helmet
- Prestige Recon Helmet
- Cataphract Helmet
- Prestige Cataphract Helmet
- Axe
- BreachAxe
- Club
- Gladius
- Ikwa
- Knife
- Long Sword
- Mace
- Monosword
- Plasmasword
- Spear
- Warhammer
- Zeushammer
- Ideo symbols x28
- Bed
- Double Bed
- Royal Bed
- Wall



Is it safe to add mid save?
I haven't encountered any troubles adding it mid save.

Will you add xyz?
No, mod is finished.

Is it compatible with Alpha Meme and other style mods?
Yeah, it is.

Why I don't see syled things in my game?
Before you ask this question you need to check if you choosen this style for your ideology. It won't work unless you do it!

Known issues
- Not compatible with Graphic Chair Overhaul 2.

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154 条留言
Etlu von Valynce 11 月 27 日 下午 4:06 
I just saw the previous comments regarding an issue I also had a few days ago where the "calling static constructors on boot" would not let me boot the game. I didn't know it was this mod causing it, but I ultimately ended up deleting the configs for the game itself and that fixed the issue for me. I've been able to use my modlist since and haven't had the issue recur again. I'm not for sure if this mod was actually culprit, but I'm leaving this here in case it helps someone else out in the future given how numerous people have mentioned this mod being the cause of that problem for them.
Fox Holiday 11 月 20 日 下午 2:56 
also to add im not even sure what changed as the mod was working just fine around 3 days ago, when i last played, same load order to
Fox Holiday 11 月 20 日 下午 2:55 
can confirm this mod is causing game to not load on boot. Draconic style increases time but eventually boots in around 2-4 minutes, i did not get an exact time, this mod however causes the failure
ferny 11 月 19 日 下午 2:09 
I previously reported it incorrectly, it has nothing to do with Map Preview. It just balloons the load times to hours long regardless of that mod, freezing at a certain point in the loading process. You can use the loading progress mod to track it. I would look into it with Draconic first, I'm not sure its actually happening with this one
Anthitei  [作者] 11 月 19 日 下午 2:04 
@ferny, @Norsia I have no clue, I haven't changed nothing important, but I will check, maybe I will find what happened. Thanka for info
Norsia 11 月 9 日 上午 6:31 
I can confirm what Ferny is saying. I'm encountering the issue where the static constructor calls on bootup basically bricks the game on boot.
✪ Rick ✪ 11 月 4 日 下午 3:29 
BEST most ESSENTIAL style for the clothes! can't look at those ugly Vanilla dusters for another f-cking second!
ferny 11 月 3 日 下午 1:22 
I can't replicate the issue myself, but if you know of any internal change you made recently that could have caused this let me know. The blueprints mod is not the issue seemingly.
ferny 11 月 3 日 下午 1:13 
Latest update seems to have broken compatibility for a lot of my modpack users with "Map Preview" where calling its static constructors causes bootup times to balloon to hours long. Removing this and Draconic fixes it. No clue what changed in these 1.6 updates.
WarrantyVoid 11 月 1 日 下午 5:47 
I see the "Fix Styled Blueprints" issue has been resolved. Thanks :selike: