Star Trek: Infinite

Star Trek: Infinite

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Buffed Civics
   
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标签: Government
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2023 年 12 月 23 日 上午 7:45
2023 年 12 月 27 日 上午 9:13
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Buffed Civics

描述
I finally got tired of the civics being so milktoast. I didn't go into the minor powers as they are okayish, but nearly every major power civic got some kind of buff. see changelog below (note that for the sake of my comfort, I have used their internal names):

#Federation Civics:

High Education
-Scientist cap increased to 3, from 1
-Scientist level cap increased by 2
-Anomaly generation chance increased 40%

Diplomatic Expertise
-Base influence of 0.33 added
-Two envoys added

Military Discipline
-War Exhaustion effect doubled to -40%
-Claim cost bonus doubled to -30%

#Klingon Civics:

Followers of Kahless
-Contry Unity multiplier of 35% added

Warrior's Honor
-Ship cost bonus doubled to -20%
-Ship build speed increased by 20% added
-Admirals and Generals cap increased by 3 added
-Admirals and Generals level cap increased by 2 added

Devoted to Kahless
-Army damage increased to 40%, from 20%
-Ship weapon damage increased 25% added

#Romulan Civics

Closet Politics
-Edict cap increased by 2, from 1
-Country influence production increased by 1, from 0.25
-Governor skill level increased by 2 added
-Governor number cap increased by 2 added

State Vigilance
-War Exhaustion bonus of -15% added

Born to Spy
-Spy mission speed mulitplier doubled to 30%
-Spy cap tripled to 3

#Cardassian Civics

Raider Corps
-Tracking increased to 15, from 5

Intelligence Zeal
-Now adds 2 spies

Reparations
-Now adds 2 envoys

## Generics and Tech Civics

Exaustive Administration
-Added a 33% admin mulitplier

Dilligent Work Ethic
-Job production bonus dramatically increased to 25%, from 5%

Austerity
-Amenities usage decreased from -10% to -25%
-Jobs upkeep decreased by 10%, added

Land Grants
-Max districts increased by 4
-Additional 10% max districts added

Voluntary Service
-Additional 35% officer recruitment mulitplier added

Modern Infrastructure
-A 25% building cost reduction has been added

Born to lead
-Leader XP gain doubled to 50%
-Leader levels bonus triples to 3

Fearless Fleets/Daredevil Pilots
-Evasion increased to 30, from 5

Unified Destiny
-Unity bonus increased to 35%, from 5%

Attention modders: feel free to use any or all parts of this mod in your own mods. Credit optional, though preferred (and the classy thing to do). Why? I just want to spread the joy around :)
9 条留言
Warnstaff  [作者] 2024 年 2 月 25 日 下午 5:56 
Glad you got it sorted!
N01CurryClassEnjoyer 2024 年 2 月 25 日 下午 4:18 
tnx for the reply! i asked around in the discord and figured it out, yeah, it was in the hornblower file, just didn't check it. oops!:steamfacepalm:
Warnstaff  [作者] 2024 年 2 月 25 日 下午 4:04 
Hi N01CurryClassenjoyer! It does sound like you were in the right place. Did you open 00_hornblower_civics.txt in governments/civics folder by chance? That's where I got the data for this mod from. Bear in mind that many of them use internal code names and may not be named the same as the are ingame (why?!?!).
N01CurryClassEnjoyer 2024 年 2 月 25 日 下午 12:58 
i tried making my own mod to edit playable faction civics, but i couldn't find them in the files, how did you edit them for this mod? the governments folder in the game only contains base stellaris civics, and stuff.
Warnstaff  [作者] 2024 年 1 月 25 日 下午 1:58 
@MilsarFPS I'm reasonably certain it's the game. i got the same thing back before I even started this mod.
Milsar 2024 年 1 月 25 日 上午 11:57 
Is it the mod or my game is broken, my tech colony designation is glitched and only debuffs matalurgists lol, by the way great mod.
Warnstaff  [作者] 2023 年 12 月 27 日 上午 9:22 
Still have to update the screenshot, but Warrior's Honor now gives some good bonuses to Klingon leadership.
Warnstaff  [作者] 2023 年 12 月 25 日 下午 12:04 
You're right! I'll put out an update for the Klingons sometime in the next day or two (or possibly today depending on how today goes).
thecookingchimp 2023 年 12 月 25 日 上午 8:33 
Very nice work. I noticed they all get additional leaders except Klingons. Fed gets envoys and scientists, Roms get governors and spies. Very logical. Cards get spies and envoys (i understand reparations but maybe generals for occupation). But more importantly where's the Klingon love? Maybe Admirals and Generals can be added?