全面战争:幕府将军2

全面战争:幕府将军2

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castle_upgrade_level1
   
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标签: mod
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65.365 MB
2023 年 12 月 23 日 上午 3:56
7 月 16 日 上午 8:34
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castle_upgrade_level1

在 Bouridacsos 的 1 个合集中
Campaign wood and stone castles upgrade
7 件物品
描述
Changes the design of level 1 castles on campaign map .

Released on 23122023
For level 5, 4, 3 and 2 check the collection .

Mandatory additional mod for better gameplay experience - matchlock have to penetrate high fort wall to hit stationary archers otherwise the unit is invalidated : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2877507151

Recommended additional mod for better gameplay experience: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2877127183

For more visibility for other players you can rate the mod with any choice: thumbs up or down .

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32 条留言
Bouridacsos  [作者] 9 月 12 日 上午 11:22 
3x it's too much from my point of view, there are older maps on my workshop with only one row of high walls , maybe those maps will accommodate something like 3x
Bouridacsos  [作者] 9 月 12 日 上午 11:21 
Hoonting Richard Hello ! I don't know if it will work with Expanded Japan , only if the vanilla castles work it should work with any mod . For the second question , you can easy make them in one mod using rpfm rusted packfile manager , you find info on using it on internet, you just use rpfm to open one of my files, add the others and then save it, after that put it in the data folder , and it should work .
Hoonting Richard 8 月 1 日 下午 9:44 
Nice castles. I got problems with pathfinding with extreme large armies (3x) and I'm thinking about using new siege maps.

1) Are these castles working with Expanded Japan? I've tried SOTS and Tenka Fubu Castles but wasn't able to properly load them.

2) Could you regroup al castles in a single mod? Would help a lot with the limit (Max 40 mods i heard)
Muster Muckee IV 7 月 18 日 下午 10:26 
Bouridacsos
The only problem I've encountered using these castle mods with FOTS is that it would cause 'Total FOTS' to crash on startup, though I'm sure it would with any T.C.
I haven't been able to see if every castle works and I think the only way I'd see if star forts would crash is if I modded the AI to hard focus them and made building castles super cheap since the AI loves not developing their provinces.
Bouridacsos  [作者] 7 月 8 日 上午 5:49 
Muster Muckee IV
I didn't play FOTS but if on campaign map the level of a castle looks the same as one from Sengoku Jidai , it might work for some castles .
Muster Muckee IV 7 月 7 日 下午 6:03 
Not sure if it's intended but this seems to work fine on FOTS. Though I've not encountered a star fort so I don't know how that would turn out.
Bouridacsos  [作者] 2024 年 9 月 27 日 上午 1:59 
Elgroso8 for now I can't but it's easy to change the original castles with those that you want, from point III , point 1 Replacing campaign siege maps in these guide using Rusted Pack File Manager : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2072197524
Elgroso8 2024 年 9 月 26 日 上午 8:22 
can you make these available for FOTS? cuz SOTS gets very boring with broken pathfinding :KneelingBow:
Matthew39 2024 年 9 月 18 日 上午 7:51 
I've done a quick test with newest version of Expanded Japan and your castles seem to work fine with it :)
AzureValkyrur007 2024 年 9 月 3 日 上午 3:03 
Thanks dude... or dudette. :steamthumbsup: