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movetype == MOVETYPE_NONE or movetype == MOVETYPE_CUSTOM or movetype == MOVETYPE_OBSERVER
That fixed the incompatibility issue with Ragmod, but since there was so many other bugs in the original I decided to look into that as well, there was a fix by another author that I implemented and lastly I tried to fix getting stuck in mantles and it seemed to work better on my end after that, but I can do a quick one-click revert to the last version and see if that works better for you.
Just please, please, please make a back-up of your subscribed mods and try this mod with a vanilla game before we start testing things, because if it's not a Windows/Linux issue or a frame-rate issue messing with the timers, then it's highly likely a mod causing issues.
Yes, I have reasons why I had to do this, running Linux as a primarily platform, like lots of reasons since I see Microsoft's offense all the time and I couldn't stand it no more.
The good news is that running Windows version of Garry's Mod on Linux shouldn't being affected like what Linux Native version does, so I'm not issuing the mod due to the use of Linux, the mod itself might be a problem, the original mod worked great for me but it does have bugs which it also explains why I couldn't use either of them correctly (Although, the original mod almost had it).
Are there any specific changes to the mod you have in mind? People have already suggested climbing on entities but this was out of my league.
But it would be great if you can do some changes a bit, not just depending on a frame rate compare to the original upload.
There's an internal timer in the script that turns collision on and off in order to actually allow the player to mantle, a possible explanation may be an abnormally high FPS causes the script to fire too soon. ( This is unlikely the case, since the timer itself is unaffected by FPS, it's the script that might be triggered too fast ) Try limiting your FPS to 60 and see if that does anything, if it does then I'll tweak the timer a bit and see if that helps.
The other explanation is mod conflicts, it's hard for me to give guidance on this without knowing what you have subscribed to, it took quite a while for me to figure out exactly how Ragmod was interfering with Mantle + Wallrun for instance. You can verify if mods are causing it by backing up your subscribed mods by adding them to a mod collection and making it private, that way you can always resubscribe to the entire list in case you need to remove them all to test things.
Sometimes mantling will get you stuck in the ground, it feels very inconsistent and is hard to reproduce."
Does this happen every time you do a wall climb or only sometimes?