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Sorry I keep repeating myself about Tediore. I just thought they would fit as guns, that are simpler to craft or for players who want more basic guns.
Also I feel like more energy weapons that don't have crazy gimmicks or ammunition besides slag might be appreciated. Maybe Atlas and Alien guns for corruption and crimson. Corrosive weapons also need more love.
One more problem. At lot of the explosions tend to knock enemies to the right by default if it's not a direct hit. Especially the nukem. This isn't a problem with the mod but this tends to happen on my copy of tmodloader and is probably inherent with the game's code even after giving it a hard uninstall. Just wanted to report this as explosions and AOE can be tricky to code because of this.
"Vaulthalla guns can no longer be reforged by the Goblin Tinkerer, but to compensate they are almost guaranteed to have a prefix when dropped or crafted and will also never roll Annoying or Broken, now you gotta work for that god roll"