饥荒联机版

饥荒联机版

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294.542 KB
2023 年 10 月 11 日 上午 9:39
9 月 27 日 上午 5:42
25 项改动说明 ( 查看 )

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描述
Functionality
Objects that obscure your view on the character will be made transparent and unclickable.
This includes trees, walls, numerous buildings, bushes and other similar plants, and decorational props like pillar and archive chandeliers.

The mod is also capable of managing its effects depending on current circumstances.
For example, equipping an axe will make trees fully visible again and holding a fertilizer in your cursor will highlight withered plants. Give it a try!

Additionally, the effects of the mod can be fully enabled/disabled by pressing a hotkey.
Make sure to check out the configs.
--
Contact me in case of issues. Please note that the mod can function incorrectly if other mods that tamper with transparency are used.
Suggestions are welcome.
41 条留言
Loopy 9 月 26 日 上午 8:21 
It would be better to have a separate option for the giant trees (Waterlogged)
Loopy 9 月 26 日 上午 7:52 
For now I've used distancefade:SetExtraFn with a return value of 0 to hide them, but I haven't figured out a way to clip "oceantree_pillar_leaves" individually or hide it.
Remi  [作者] 9 月 22 日 上午 2:26 
@Loopy, yes, I can add a toggle.
Loopy 9 月 20 日 上午 2:22 
Can you make the giant trees (Waterlogged) completely transparent, their leaves dizzying. My campsite is surrounded by many huge trees.:steamfacepalm:
Remi  [作者] 9 月 14 日 上午 11:46 
@Bẹc G, at the moment, the mod can be toggled on and off by pressing F1 (configurable).
Bẹc G 9 月 11 日 下午 5:14 
Hi Remi. I want the objects to be visible by default, and only hide them when building structures. Could you add an option to toggle the mod on/off by default?
Beam Hat 6 月 25 日 下午 12:50 
@Remi Thanks. :steamthumbsup:
Remi  [作者] 6 月 24 日 上午 1:31 
@Beam Hat, thanks for the feedback!
Transparent objects should be visible to spacebar now (fun fact, I've had this done for a while but forgot to push it to workshop:DSTskull:)
Beam Hat 6 月 23 日 下午 8:50 
Hi Remi. That's an awesome mod. ^^
How many times have I lost Koalefant tracks behind trees before that? XD
The only change I would recommend is to make an hybrid setting for the unclickable function that still stop clicking so I can click through transparent objects, but also still allow to gather by using spacebar, thus allowing to harvest herbs, saplings and berry bushs without having to use the disable hotkey.
Remi  [作者] 3 月 21 日 上午 5:20 
@TomCatGaming, here you go: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3384030282

Fun fact, on the original pinger's page the guy responsible for crashes is trying to make people think my mod has a virus or something like that. Ugh.