安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题


















Hey Elijah and everybody else. Please read the sentence at the bottom of all my mods :)
"Also your are most welcome to contribute to the project on GitHub, see already thought of enhancements[ github.com ] if you want to help." You can update it yourself but I will upload a update tomorrow for 1.5 and 1.6
ur most welcome to join me and if your contribution is a larger one then u will also be accepted a co-author of the mod :)
there are still some things I would love to implement someday
DDoS attacks, ransom demands, termite/nanite infestion, server maintenance/ faulty server units, need for firewalls, need for uplink speed and upgrades, other global events affecting generation speed, terminal for unified resource output/progress if selected, maybe orbital drop deliveries of resources for more "realism"
and some more ideas:)
but I will not have time to develop them in the foreseeable future and I only had time to play roughly two weeks this year RimWorld soooo yeah please feel free to support this mod
just open a pull request on GitHub with your feature or update :)
Thanks and have a nice day
Also, are you still working on this mod? If not, would you mind if someone else updated it?
Not a massive breaking problem as the default list is good enough, but it would be a nice QoL to not having to redo the settings and lists on reloading a save.