全面战争:战锤3

全面战争:战锤3

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Trajann's Sentinels Compilation
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compilation
标签: mod
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141.540 MB
2023 年 8 月 4 日 下午 10:51
12 月 6 日 下午 10:41
13 项改动说明 ( 查看 )

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Trajann's Sentinels Compilation

描述
This is the all-in-one mod for my Sentinels project. If you subscribe to this mod, you can unsubscribe from the individual ones.

The Sentinels are construct-focused characters for the Tomb Kings, available for the 4 major factions. There's a Sentinels for each caste of construct, and they each offer different utility and battlefield roles. Like my other mods, they air on the side of OP, though I'd say they don't quite cross that line. I won't be making any "lite" versions, so if you wish to have them toned down, you'll have to do it yourself. Additionally, I have no intention of making any sub mods or compatibility patches. I play vanilla, and so I have no reason to make such mods. People in the community are free to make them if they wish, and if they do so I'll be sure to link them in the description.

The Sentinels:
Each one comes with a unique set of skills, abilities and items. Additionally, each Sentinel has their own Regiment of Renown. For more info regarding these things, you can check out the individual mods. Rhakaan is a legendary lord, and the others are legendary heroes. You will find the heroes in the Tomb Prince recruit pool.

Gurrash, Sentinel of Justice
-Represents the Ushabti, focused around duelling and sustaining himself in prolonged combat.

Malarok, Sentinel of Cunning
-Represents the Sepulchral Stalkers, focused on debuffs and damage over time.

Barthuum, Sentinel of Precision
-Represents the Bone Giants, focused on long range firepower with both anti-large and anti-infantry missiles.

Nyrask, Sentinel of Wrath
-Represents the Tomb Scorpions, focused on shredding apart infantry and causing chaos.

Inathma, Sentinel of Harmony
-Represents the Khemrian Warsphix, focused on handing out buffs and devastating charges.

Talimar, Sentinel of Destruction
-Represents the Necrosphinx, focused on massive damage and anti-large.

Rhakaan, Lord of the Sentinels
-Represents the Hierotitans, focused on spellcasting and being a general for all castes of constructs.

This project has been an absolute blast to create, and I truly hope you all find enjoyment in using it. At the moment I have no plans of adding more Sentinels or other units, as I have completed what I set out to do. The mod will of course be maintained and updated when necessary, but don't expect any new additions anytime soon. Thank you all for your incredible support, and I hope you enjoy!

Donations
If you would like to support me, you can donate here: https://ko-fi.com/trajannv . It is by no means required, and even if I never receive a single cent, I will continue to make mods for as long as I have interest. But of course, any donations are greatly appreciated!

Important Note: There is a known incompatibility with the Legendary Characters mod. If you are using that mod and you don't see my units show up in the recruit pools, you can add them in via the console command mod. To spawn in the heroes, type in "agent champion" followed by the heroes id, which are: traj_gurrash, traj_malarok, traj_barthuum, traj_nyrask, traj_inathma, traj_talimar. Note that to spawn in the hero you must have a lord selected. To spawn in Rhakaan, type in "to_pool general traj_rhakaan".
172 条留言
Trajann V  [作者] 12 月 6 日 下午 10:44 
The CTD issue should now be resolved.
Dagothra 12 月 6 日 下午 10:31 
I'm also getting a CTD during campaign loading with this mod enabled.
The only log files I can find mention some gibberish about a gmd_tzeentch LUA file (which makes no sense with no GMD mods installed and nothing to do with Tzeentch in this file....but the Chaos gods don't always make for good troubleshooting
Immortal Zeki 12 月 6 日 下午 3:37 
I believe from what I saw from other modders it is because CA added new animation slot IDs in the middle of the IDs, meaning it messes with mods that have animations. Since this does, it probably is because of that.
Alexandros 12 月 6 日 下午 1:22 
Can confirm that new campaigns CTD with only this mod enabled. No errors given unfortunately.
Saikyoku 12 月 5 日 下午 12:23 
Hello, I only tested it with your mod, and it crashed in custom battles when I clicked on the Tomb Kings faction, need update/fix I think, thanks u!
Trajann V  [作者] 11 月 17 日 下午 7:17 
@Argosth
As far as I'm aware, no updates are needed. If you're asking if I'll add anything more to this mod, probabaly not. There aren't any more constructs to mess around with, so I feel like this mod is basically feature complete.
Argosth 11 月 14 日 上午 2:38 
Hi good sir! Any update planned ?
Immortal Zeki 9 月 19 日 下午 8:52 
Trajann V  [作者] 9 月 18 日 下午 11:45 
@Immortal Zeki
Go ahead!
Immortal Zeki 9 月 16 日 下午 9:09 
If I make a ror gain xp mod for this will that be ok with you?