Caves of Qud

Caves of Qud

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Crungle Mode!
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Environment: World
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50.003 KB
2023 年 7 月 27 日 下午 6:45
5 月 25 日 下午 8:33
13 项改动说明 ( 查看 )

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Crungle Mode!

描述
You awaken from a fitful dream...

Crungle Mode! adds a new game mode in which you assume the role of a random inhabitant of Qud. Play in Crungle Mode by selecting the "Crungle Mode!" option when beginning a new game.

Source code: https://github.com/kernelmethod/QudMods/tree/main/CrungleMode

Preferences

This mod comes with a number of different options you can set to change how this mod works. From the Options menu, go to "Mods: Crungle Mode!" and select the settings you want to play with.
59 条留言
Sarge 10 月 16 日 上午 1:09 
Is there a way to set to always start from experience level 1?
IceCreamYo 5 月 20 日 下午 11:32 
Can I ask to add a flower fields option?
kishkuma 2 月 18 日 下午 4:31 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3430118364

Crungle Mode: Some Starts Are More Survivable Than Others
Smaug 2024 年 11 月 22 日 上午 10:01 
crungle til you drop
Tresblo 2024 年 11 月 9 日 下午 1:41 
♥♥♥♥♥♥♥♥♥ I JUST REALIZED THIS IS A REFERENCE TO THE METAMORPHOSIS :spider_dance:
h00st0n 2024 年 11 月 6 日 上午 3:36 
yup it's crungling time
kernelmethod  [作者] 2024 年 9 月 10 日 上午 11:18 
What version of the game are you playing on Windows? Not sure why there would be an OS-specific difference for the mod (and if there is it would most likely be an issue in the base game)
Sharkzilla 2024 年 9 月 9 日 下午 7:06 
update: my issue actually only shows up on mac. On Windows this mod works.
Sharkzilla 2024 年 9 月 9 日 下午 2:26 
Running this mod as my only mod, it seems that whenever I pick crungle mode, it correctly loads me into the location of the random creature and gives me its body parts, but I have the abilities, inventory, and sprite of the regular character I chose before the game started.
kernelmethod  [作者] 2024 年 9 月 5 日 下午 12:45 
Just tried it out (currently on game version 2.0.207.97) and as far as I can tell it seems to be working fine now. The devs fixed a worldgen bug that I suspect was causing Crungle Mode not to start correctly the last time I played; on the new version it seems to work perfectly fine.

So to the best of my knowledge Crungle Mode is working as-expected now. If you encounter any particular issues with the mod, let me know.