Ravenfield

Ravenfield

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Movement Core
   
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Content Type: Mutators
标签: Modded Content
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127.272 KB
2023 年 7 月 20 日 上午 7:21
2024 年 1 月 16 日 上午 12:22
6 项改动说明 ( 查看 )

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Movement Core

在 RadioactiveJellyfish 的 1 个合集中
RadioactiveJellyfish's Mutators
22 件物品
描述
A mod to help expand what's possible with RF's actor speed

Movement Core
Movement Core is the heart of this mod. On its own, it doesn't do much. The only setting available is to set the base actor speed, which affects bots and the player. Its purpose is to be an interface to allow multiple scripts to edit an actor's speed without conflicting each other. Documentation will be provided for those interested in using this mutator to help with script compatibility. A topic down below explains how scripters can use this mod to implement better compatibility.

Weight System
The weight system is a mutator that assigns weight values to weapons and equipment. An actor's total weight will determine what their movement speed will be. Additionally, this also has a system for varying movement speeds when aiming down sights. You can find more details about this mutator in one of the topics below.

Also yes, this works on bots too.

The Weight System requires Movement Core to be active.

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热门讨论 查看全部(2)
0
2023 年 7 月 20 日 上午 7:49
For Scripters
RadioactiveJellyfish
0
2023 年 7 月 20 日 上午 7:36
How the Weight System Works
RadioactiveJellyfish
43 条留言
AnnoyedCardboard 7 月 20 日 上午 9:34 
how exactly does this work? it seems like you have to have all weapon slots filled for it to do something, plus i feel like there's a cap for how slow you can be
AnnoyedCardboard 7 月 16 日 上午 9:10 
doesn't work with EHADS 3
Nietabs 3 月 1 日 下午 9:17 
noted jake
Jake 2024 年 7 月 10 日 下午 7:41 
SMOOTHMENT MUTATOR BREAKS THIS MOD
Olesa 2024 年 1 月 22 日 下午 3:33 
Yeah I thought so, because it's the same thing with all other mutators too, but I just got back on the stable version of the game and everything works as intended, your mod too!
RadioactiveJellyfish  [作者] 2024 年 1 月 20 日 下午 5:33 
That's not anything I can do to fix sadly. It's an issue with RF itself.
Olesa 2024 年 1 月 20 日 下午 2:54 
The problem I had was only on the beta branch btw
RadioactiveJellyfish  [作者] 2024 年 1 月 16 日 上午 12:16 
Yeah, not sure what's causing that atm. Investigating it now.
CapNJosh 2024 年 1 月 15 日 下午 12:32 
Randomly just slows you down waaaaay too much to the point you're basically at slo mo especially often after just spawning
Olesa 2024 年 1 月 13 日 上午 10:47 
Does someone have the same issue as me? On any any mutator (including this one) I Can't enter accurate values anymore in the value boxes. for exemple, if I enter 0.8 in base wheight and click somewhere else, the value drop the ".8" so it makes a 0, even higher values, everything after a "." or a "," will not registered when in game. Sliders are the only things that seems works at the moment